Jobgether
Contract Staff Software Engineer - Performance Graphics (C++,Rust, WebGL)
Canada
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- Role family
- Engineering
- Seniority
- Lead / management
- Country
- CA
- Work mode
- Remote-friendly
- First seen by hirly
- 25 Sept 2026
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the posting
This position is listed on behalf of a partner company, who manages all applications and next steps. Our partner is looking for a Contract Staff Software Engineer - Performance Graphics (C++, Rust, WebGL) based in the Canada .
- This role focuses on the ongoing engineering and maintenance of a large-scale browser graphics stack covering rendering, compositing, images, canvas, and WebGL.
- You will help keep complex graphics systems healthy by resolving bugs, regressions, incoming issues, and test-related challenges.
- The position requires diagnosing graphics problems across multiple operating systems and hardware environments.
- You will work within a mature, multithreaded codebase where strong debugging, optimization, and technical judgment are essential.
- Your contributions will help reduce technical backlog and regressions while improving the reliability of the graphics area.
- You will also participate in code reviews and routine engineering work, allowing senior engineers to dedicate more time to performance-focused initiatives.
- This is a remote contract opportunity suited to an independent engineer who can take technical ownership in a complex open-source software environment.
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