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Jobgether

Contract Staff Software Engineer - Performance Graphics (C++,Rust, WebGL)

Canada

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hirly's read of this role

Role family
Engineering
Seniority
Lead / management
Country
CA
Work mode
Remote-friendly
First seen by hirly
25 Sept 2026

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the posting

This position is listed on behalf of a partner company, who manages all applications and next steps. Our partner is looking for a Contract Staff Software Engineer - Performance Graphics (C++, Rust, WebGL) based in the Canada .

  • This role focuses on the ongoing engineering and maintenance of a large-scale browser graphics stack covering rendering, compositing, images, canvas, and WebGL.
  • You will help keep complex graphics systems healthy by resolving bugs, regressions, incoming issues, and test-related challenges.
  • The position requires diagnosing graphics problems across multiple operating systems and hardware environments.
  • You will work within a mature, multithreaded codebase where strong debugging, optimization, and technical judgment are essential.
  • Your contributions will help reduce technical backlog and regressions while improving the reliability of the graphics area.
  • You will also participate in code reviews and routine engineering work, allowing senior engineers to dedicate more time to performance-focused initiatives.
  • This is a remote contract opportunity suited to an independent engineer who can take technical ownership in a complex open-source software environment.
Original posting on Jobgether's site ↗

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