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Voodoo

Game Developer - Collect'Em All

Istanbul

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hirly's read of this role

Role family
Engineering
Seniority
Mid level
Work mode
Remote-friendly
First seen by hirly
11 Sept 2026

Derived automatically from the posting. Sign up to see how the role scores against your own resume.

the posting

About Voodoo

Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.

This position can be Turkey-based or fully remote within CET +/-2h.

Team

Our Gaming team is made up of hybrid-casual, casual and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.

Voodoo is creating a new Studio with a big mission: find the next best way to entertain the world by taking our best hits to a new level. You will join a small team that is growing, composed of veterans from the industry, where you will participate in every aspect of development.

The Studio is working on refreshing and expanding one of our top legacy games - Collect'Em All . This game has already achieved great success, and we're eager to build on that momentum to (i) deploy learnings to more portfolio games and (ii) obtain a moonshot outcome; Paper.io & Hole.io are good such past examples.

Role

We are looking for an outstanding Game Developer with a strong understanding of both the hypercasual and casual mobile game markets to help the team deliver on robust game roadmaps at a fast pace. You will take an innovative approach to gameplay ideas/features and give them their own spin.

Engage in hands-on coding, creating innovative features played by millions of users

Focus on balancing and core gameplay parameters/features to

Manage the development cycle with support from teammates, identifying the engineering tasks and processes needed to execute the roadmap

Partner with the General Manager in taking responsibility for technical team structure, recruitment and onboarding

Guarantee the game is being built with high standards and solid coding practices, targeting long-term quality and a high development pace

Monitor product health, working with the technical team to always increase product quality, making sure that issues are addressed on time.

Deconstruct, analyze and adapt mobile game mechanics

Work with product leadership on roadmap, rollouts and adoption

Provide technical leadership for the team

With this role, you will have a strong impact on the company by contributing daily to important decisions with a senior, multidisciplinary team of passionate and talented people working on one of the most successful Voodoo games. Flesh out the details of a game's design, oversee its testing and revise the game in response to player feedback. Thanks to your creativity and your teamwork, let’s entertain millions of people with our hit games.

Profile

A creative and hacker mindset

Good sense of gameplay experience and special attention to details

At least 5 years of professional experience on Unity or other game engines

Successful track record in top-tier mobile games

Familiar with optimization issues

Comfortable with full-remote environment

Our Gaming team is made up of hybrid-casual, casual and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.

This is an opportunity to bring your ideas to life, to create your games, in an enjoyable and benign working environment among gaming lovers. Your games will be published by the worldwide leader in this field. You will get the chance to join a newly created small studio, focusing on creating and testing new hyper casual game prototypes to be published by Voodoo. You will have autonomy, a strong impact on the ideation, and a unique opportunity to reach hundreds of millions of players. You will take an innovative approach to gameplay ideas/features and give them their own spin.

Benefits

Best-in-class compensation

Other benefits according to the country you reside

Original posting on Voodoo's site ↗

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