hirly
Likely filled

This role has closed. Ubisoft has taken the posting down.

hirly last saw it live on 21 September 2026. See similar open roles below, or browse all jobs in Montréal.

Ubisoft

Level Artist (Unreal)

Montreal, QC, Canada

This one has closed. See which open jobs fit you. Free.

Upload your resume and hirly scores it against open jobs in Montréal, then shows your best matches and why.

PDF or DOCX, up to 12MB. No sign-up to see your matches.

hirly's read of this role

Seniority
Mid level
Country
CA
Work mode
On-site / unstated
First seen by hirly
21 Sept 2026

Derived automatically from the posting.

the posting

As a Level Artist at Ubisoft Montreal, you will create immersive and memorable 3D environments. You’ll assemble and position visual elements that support environmental storytelling, strengthen the game atmosphere, and enhance the player experience.

Whether working on a level, side mission, or open world area, you’ll help bring game spaces to life with strong artistic direction and attention to detail. Using lighting, composition, and environmental details, you’ll craft visually impactful scenes while balancing technical constraints and gameplay needs.

What you’ll do

  • Collaborate with level designers and the art direction team to understand the game vision
  • Research and gather relevant artistic and visual references
  • Place proxies and communicate modeling and texturing needs with art teams
  • Balance artistic goals with technical constraints
  • Integrate and assemble assets in Unreal Engine to build polished and immersive environments
  • Adjust lighting, composition, and visual details to strengthen mood and scene readability
  • Ensure integrated content aligns with the artistic direction and gameplay requirements
  • Test, iterate, and improve environments to support a smooth player experience

What you bring to the team

  • Proficiency with 3D software such as Maya or 3ds Max
  • Understanding of real-time optimization techniques
  • Knowledge of artistic fundamentals including lighting, composition, and color theory
  • Experience with modeling, texturing, lighting, or image processing
  • Ability to collaborate effectively with cross-functional teams
  • Strong communication skills
  • Curiosity, adaptability, and initiative
  • Attention to detail and an interest in creating immersive environments

What to send our way

  • Your CV highlighting relevant skills and experiences
  • A portfolio showcasing your best work or a link to your online portfolio

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!

Original posting on Ubisoft's site ↗

Browse similar roles