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hirly last saw it live on 22 September 2026. See similar open roles below, or browse all Software Engineer jobs.

Field Ai

Network Software Engineer, Real-Time Systems

Irvine, CA

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hirly's read of this role

Role family
Engineering
Seniority
Mid level
Country
US
Work mode
Remote-friendly
First seen by hirly
2 Sept 2026

Derived automatically from the posting.

the posting

FieldAI ’s Irvine team is where embodied AI meets real robots, real sensors, and real field deployments. Based in the heart of Southern California’s robotics ecosystem, we build risk-aware, reliable, field-ready AI systems that solve the hardest problems in robotics and unlock the full potential of embodied intelligence. If you want your work to ship, get tested on hardware, and improve through real deployments, Irvine is the place. We go beyond typical data-driven approaches or pure transformer-only architectures, combining rigorous engineering with learning systems proven in globally deployed solutions that deliver results today and get better every time our robots run in the field.

We’re looking for a Software Engineer to build the connectivity layer powering FieldAI’s robotic platforms in the real world.

In this role, you’ll design and deploy low-latency, high-reliability communication systems that enable seamless, real-time interaction between robots and remote operators. You’ll work across cellular networks (4G/5G), edge-to-cloud systems, and distributed device infrastructure to ensure robust performance in dynamic, unpredictable environments.

You’ll tackle hard problems like network handoffs, intermittent connectivity, and maintaining real-time performance under mobility, interference, and degraded conditions. This includes building systems that gracefully adapt to changing network quality while preserving responsiveness and reliability.

This is a deeply hands-on role at the intersection of robotics, networking, and distributed systems. Your work will directly determine how our robots perceive, communicate, and operate in the field.

Original posting on Field Ai's site ↗

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