hirly

Moon Active

Product UX Designer

Tel Aviv

See how you match this job — and similar ones. Free.

Upload your resume and hirly scores it against this role at Moon Active first, then against similar open jobs, and shows where you fit and why.

PDF or DOCX, up to 12MB. No sign-up to see your matches.

Get past the screening software and onto a recruiter's desk

hirly rewrites your resume for this job — matching the keywords and skills in the posting, moving your most relevant experience to the top, and writing a cover letter to fit. About 30 seconds.

  • Keywords matched to this posting
  • Fit score before you apply
  • Cover letter included

Matched against 2.3M live jobs from 200,000+ employers in 200+ countries.

Tailor my resume for this job →

hirly's read of this role

Role family
Design
Seniority
Mid level
Country
IL
Work mode
On-site / unstated
First seen by hirly
28 Sept 2026

Derived automatically from the posting. Upload your resume above to see how the role scores against it.

the posting

  • Moon Active is looking for an excellent Product UX Designer to join our Product team .
  • The Product team is responsible for driving the strategy and long-term engagement of our games, ensuring our millions of daily active players enjoy a seamless and captivating experience.

As a Product UX Designer, you’ll work closely with Product Managers, Game Designers, UI Designers, and Technical Artists to design and implement top-notch user interfaces and features that balance player satisfaction with product KPIs. In this role, you will also play a key part in scaling our workflow using cutting-edge AI tools and expanding our cross-platform Design System.

Responsibilities

Translate complex business goals, monetization strategies, and feature requirements into seamless and engaging user experiences.

Partner with Product Managers, Game Designers, and UI Designers to define, design, and deliver fun, intuitive, and high-performing features.

Design end-to-end user journeys, flows, and accurate wireframes, leveraging qualitative data and user metrics to drive product concepts.

Create visual prototypes to help the team better understand the player’s flow, feature usability, and product mechanics.

Leverage and experiment with advanced AI tools to accelerate ideation, prototype user flows, generate concepts, and optimize the UX design process.

Scale, maintain, and evolve our robust Design System, ensuring consistency, efficiency, and seamless component integration across all product features.

Plan and conduct user research, usability testing, and player interviews. Analyze user feedback and behavioral data to uncover player pain points and validate design solutions.

Requirements

At least 2 years of professional UX design experience focused on mobile applications, preferably for mobile gaming.

A true AI enthusiast who stays on top of the constantly evolving AI landscape. Hands-on, practical experience embedding the latest AI tools directly into your daily UX and prototyping workflows is a must.

Proven experience in building, maintaining, and scaling Design Systems in a product-driven environment.

Expertise in modern UI/UX design and prototyping tools (e.g., Figma), along with quick sketching and wireframing methods.

Strong conceptual ideation, design, composition, and visual storytelling abilities.

Ability to work in a dynamic, fast-paced environment and deliver high-quality work under tight schedules.

Prior experience in the mobile gaming industry and strong passion for games - a major advantage!

*** PLEASE ATTACH A LINK TO AN ONLINE PORTFOLIO

Original posting on Moon Active's site ↗

Browse similar roles

Want this one?

Upload your resume and hirly rewrites it for this job and writes the cover letter — in about thirty seconds, before you sign up.

Tailor my resume for this job