hirly

Mob Entertainment

Senior Environment Artist

United States

See how you match this job — and similar ones. Free.

Upload your resume and hirly scores it against this role at Mob Entertainment first, then against similar open jobs, and shows where you fit and why.

PDF or DOCX, up to 12MB. No sign-up to see your matches.

Get past the screening software and onto a recruiter's desk

hirly rewrites your resume for this job — matching the keywords and skills in the posting, moving your most relevant experience to the top, and writing a cover letter to fit. About 30 seconds.

  • Keywords matched to this posting
  • Fit score before you apply
  • Cover letter included

Matched against 2.3M live jobs from 200,000+ employers in 200+ countries.

Tailor my resume for this job →

hirly's read of this role

Seniority
Senior
Stated salary
$109,000 – $138,000 per year
Country
US
Work mode
Remote-friendly
First seen by hirly
15 Sept 2026

Derived automatically from the posting. Upload your resume above to see how the role scores against it.

the posting

Mob Entertainment is a startup multimedia studio that is best known for our hit indie horror game " Poppy Playtime" . This franchise is one of the hottest new properties in gaming, and our team is naturally expanding as our ambition expands. To give a taste of our brand's popularity, more than 100 billion YouTube views of Poppy Playtime related content have occurred since the game's launch 4 years ago.

Responsibilities:

Design and build highly realistic, atmospheric environments for horror games, with a focus on grounded, immersive interior spaces such as decayed rooms, derelict facilities, or unsettling domestic settings.

Own full environment scenes from blockout to final polish, using strong modeling, texturing, and lighting fundamentals to deliver emotionally resonant and narratively rich spaces.

Apply advanced understanding of composition, form, light, color, and shape to guide the player's eye and amplify psychological tension.

Utilize modularity, trimming, and reusability techniques to build flexible, performant assets and environments that work within Unreal Engine.

Translate reference and narrative direction into compelling, grounded visuals that support both gameplay needs and mood-driven storytelling.

Collaborate closely with level design, lighting, materials, and tech art to ensure environments hit both visual targets and gameplay functionality.

Conduct regular polish passes to ensure visual consistency, high-quality asset usage, and strong silhouette and read.

Provide feedback on environment execution across pods, helping reinforce artistic quality and alignment with the overall horror tone.

Requirements:

Strong portfolio demonstrating mastery of environment set dressing, modeling and texturing for realistic, horror-inspired spaces (preferably interiors).

Solid foundation in art fundamentals: composition, lighting, form, color, shape, and value control.

Expertise in modular modeling and trimming workflows; ability to build efficient, reusable kits with visual finesse.

High proficiency in industry-standard tools (e.g., Maya, Blender, ZBrush, Substance Designer/Painter, Photoshop).

Significant experience with Unreal Engine 5, including level building, material setup, and scene assembly.

Comfortable working from reference and narrative briefs to develop grounded and immersive worldbuilding.

Understanding of horror visual language, mood construction, and how to manipulate space, scale, and detail to create discomfort or suspense.

Strong communication and collaboration skills, with a willingness to iterate based on feedback and team needs.

Bonus: experience with substance designer, lighting, or world-building tools within Unreal Engine.

Salary

The base salary range for this position is listed below. Final compensation within the applicable salary range will be determined based on factors such as the applicant’s experience, qualifications, and work location.

San Francisco, CA; New York City, NY; Los Angeles, CA; Seattle, WA; Boston, MA; & Seattle, WA DC Metropolitan Areas: $109,000 - $138,000 USD annually

Austin, TX; Denver, CO; Nashville, TN; Atlanta, GA; Chicago, IL; Dallas, TX; & Miami, FL Metropolitan Areas: $95,000 - $120,000 USD annually

All Other U.S. Locations: $80,000 - $102,000 USD annually

Benefits

Mob Entertainment offers the following benefits to all eligible U.S.-based full-time employees: profit sharing; medical, dental, and vision insurance; 401(k) matching; FSA/HSA; paid time off; sick time; holidays; and parental leave.

Fraud Alert

Beware of job scams: Mob Entertainment does not extend offers via text, social media DM, or without a completed application and interview. Please verify email address which should always originate from @mobentertainment.com.

#LI-Remote

Mob Entertainment is proud to be an equal opportunity workplace and complies with all federal, state, and local laws prohibiting discrimination in employment. We are committed to providing equal opportunities to applicants and employees without regard to race, color, national origin, religion, sexual orientation, gender, age, disability, military service, or any other protected class under applicable state or local law. Mob Entertainment also considers all qualified applicants with criminal histories consistent with Fair Chance laws as well as any other applicable state and local laws.

Original posting on Mob Entertainment's site ↗

Want this one?

Upload your resume and hirly rewrites it for this job and writes the cover letter — in about thirty seconds, before you sign up.

Tailor my resume for this job