hirly

Jobgether

Senior Technical Animator - Freelance

Netherlands

Apply through hirly

Upload your resume and get a version tailored to this job, plus a cover letter, in about thirty seconds — before you create an account.

Apply with hirly

hirly's read of this role

Seniority
Senior
Country
NL
Work mode
Remote-friendly
First seen by hirly
23 Sept 2026

Derived automatically from the posting. Sign up to see how the role scores against your own resume.

the posting

This position is listed on behalf of a partner company, who manages all applications and next steps. Our partner is looking for a Senior Technical Animator - Freelance based in Netherlands.

  • This freelance role offers the opportunity to shape advanced animation systems for ambitious, high-quality game projects.
  • You’ll work at the intersection of art, engineering, and gameplay, helping build robust character pipelines and runtime animation technology.
  • The role focuses heavily on Unreal Engine, including Animation Blueprints, State Machines, Control Rig, Physics, and Cloth systems.
  • You’ll also contribute to character and weapon rigging and skinning in Maya, supported by Python-based tools and workflows.
  • Beyond hands-on implementation, you’ll research new techniques, improve production pipelines, and help solve complex technical challenges.
  • You’ll collaborate closely with animators, artists, engineers, and technical leadership while providing guidance to less experienced team members.
  • The position is fully remote across Europe, with flexible working hours and a five-month contract starting immediately.
Original posting on Jobgether's site ↗

Want this one?

Upload your resume and hirly rewrites it for this job and writes the cover letter — in about thirty seconds, before you sign up.

Tailor my resume for this job