Mob Entertainment
Senior Technical Producer
United States
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- Seniority
- Senior
- Country
- US
- Work mode
- Remote-friendly
- First seen by hirly
- 15 Sept 2026
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the posting
Mob Entertainment is a startup multimedia studio that is best known for our hit indie horror game " Poppy Playtime" . This franchise is one of the hottest new properties in gaming, and our team is naturally expanding as our ambition expands. To give a taste of our brand's popularity, more than 100 billion YouTube views of Poppy Playtime related content have occurred since the game's launch 4 years ago.
As a Senior Tech Producer at Mob Entertainment, you will be at the forefront of game development, driving the creation and delivery of captivating interactive story experiences. You will collaborate with cross-functional teams, oversee project timelines, and ensure that our interactive story games meet player expectations and business objectives. Join us in shaping the future of narrative-driven gaming!
Key Responsibilities:
Project Management:
Lead and manage the development process, from concept to release, ensuring that games are delivered on time and within budget.
Collaborate with development teams, primarily focused on engineering and QA, to define project goals and milestones.
Create an organizational structure, processes, and project plans that allow the team to produce high quality work efficiently.
Budget and Resource Allocation:
Create and maintain project budgets, allocate resources effectively, and track expenditures.
Manage relationships with external vendors and partners, if applicable.
Quality Assurance:
Maintain a high level of quality throughout the development process, overseeing testing and ensuring that games meet our quality standards.
Risk Management:
Identify potential risks and issues early in the development cycle and implement strategies to mitigate them.
Make data-driven decisions to optimize development processes and project outcomes.
Communication:
Act as the central point of communication for the development team, providing regular updates to stakeholders and addressing any concerns or roadblocks.
Passionately articulate goals and team principles to help form a stimulating and fun work environment and culture.
Product Vision:
Work closely with the Game Director to translate creative concepts into actionable development plans.
Ensure that the final product aligns with the vision and goals of the project.
Launch and Post-Launch Support:
Oversee the launch of games, coordinating marketing efforts and community engagement.
Qualifications:
Proven experience as a Senior/Lead Producer or Senior/Lead Tech Producer with a track record of successful game launches.
Demonstrated experience producing engineering and/or tools teams in a game development context.
Proven experience supporting core technology or engine teams including work on foundational systems, tech debt initiatives, or platform-level deliverables.
Proven ability to work across disciplines, managing deliverables and dependencies between engineering, art, design, and production simultaneously.
Comfortable managing technical workstreams: software pipelines, tools development, platform requirements, and backend dependencies.
Strong understanding of SDLC and how it applies within an iterative game development environment.
Excellent project management skills, including hands-on experience with Jira, Confluence, and Google Suite.
Shipped at least one title on console and PC, with direct experience navigating platform requirements, certification pipelines, and first-party submission processes.
Strong experience working within Agile methodologies.
Effective communication and leadership skills, with demonstrated ability to bridge technical and creative teams.
Ability to thrive in a fast-paced, creative, and collaborative environment.
Passion for gaming and a deep understanding of player preferences and industry trends.
Pluses
Hands-on experience with tools development or engine-side work (not required to write code, but comfortable in the room when it’s being discussed).
Familiarity with APIs, backend systems, or live service infrastructure.
Familiarity with Unreal Engine development workflows.
Familiarity with first-party platform relations and certification processes (Sony, Microsoft, Nintendo).
Experience managing co-development partners or external vendors in a technical capacity.
Exposure to platform certification processes (console and PC storefronts).
Background in QA or a QA-adjacent role in career
Salary
The base salary range for this position is listed below. Final compensation within the applicable salary range will be determined based on factors such as the applicant’s experience, qualifications, and work location.
San Francisco, CA; New York City, NY; Los Angeles, CA; Seattle, WA; Boston, MA; & Seattle, WA DC Metropolitan Areas: $120,000 - $153,000 USD annually
Austin, TX; Denver, CO; Nashville, TN; Atlanta, GA; Chicago, IL; Dallas, TX; & Miami, FL Metropolitan Areas: $105,000 - $133,000 USD annually
All Other U.S. Locations: $89,000 - $113,000 USD annually
#LI-Remote
Benefits
Mob Entertainment offers the following benefits to all eligible U.S.-based full-time employees: profit sharing; medical, dental, and vision insurance; 401(k) matching; FSA/HSA; paid time off; sick time; holidays; and parental leave. Some senior leadership positions are also eligible for a cash bonus and equity.
Mob Entertainment is proud to be an equal opportunity workplace and complies with all federal, state, and local laws prohibiting discrimination in employment. We are committed to providing equal opportunities to applicants and employees without regard to race, color, national origin, religion, sexual orientation, gender, age, disability, military service, or any other protected class under applicable state or local law. Mob Entertainment also considers all qualified applicants with criminal histories consistent with Fair Chance laws as well as any other applicable state and local laws.
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