This role has closed. Ubisoft has taken the posting down.
hirly last saw it live on 21 September 2026. See similar open roles below, or browse the live board.
Ubisoft
Senior VFX Artist [Tom Clancy's The Division 2: Survivors]
Malmö, Skåne County, Sweden
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hirly's read of this role
- Seniority
- Senior
- Country
- SE
- Work mode
- On-site / unstated
- First seen by hirly
- 21 Sept 2026
Derived automatically from the posting.
the posting
Tom Clancy's The Division 2: Survivors is the return of winter survival to The Division franchise with improvements and bold new additions to the extraction experience.
We are looking for a Senior VFX Artist with a strong technical skill-set and drive, to join our team. You'll be responsible for creating astonishing visual effects aligned with the games artistic vision and utilizing the technical possibilities of our Snowdrop engine. You'll work closely with our Technical Art team, and other interdisciplinary peers.
What you'll do  
- Producing realistic looking visual effects 
- Planning, estimating and prioritizing your tasks
- Optimizing workflows and maintaining a balance between quality and performance
- Building relationships with Artists, Designers, Technical Artists and Programmers to facilitate effective collaboration during the creation of our game assets
- Establishing and share best practices relating to VFX 
- Providing tutorials, documentation and guides of project tools and pipelines. 
- Contributing and participate in a culture of open and honest feedback.
- As a Senior you'll also be mentoring, coaching and sharing feedback with your peers
What you'll bring
- Professional experience with VFX, including at least one AAA game development cycle.
- Strong working knowledge in VFX tools including Maya, as well as an understanding of the technical constraints within a game engine. 
- A portfolio/showreel detailing your experience with key real-time VFX elements 
- You are comfortable working autonomously and can present your ideas in a clear way. You thrive when improving current processes with your technical knowledge and you are motivated to understand how things work. You are comfortable collaborating within a multidisciplinary team where you can each utilize your niche expertise to achieve a higher quality together. 
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown! 
You can also find a summary of the Massive Job Perks  here.   
Questions? We're more than happy to answer them! Please contact  Moa Sellin Ödling  Talent Acquisition Partner for this position 
All your application information will be kept confidential according to EEO & GDPR guidelines. 
Massive Entertainment is a world-renowned AAA game development studio with offices in Malmö and Stockholm, and a proud part of the Ubisoft family. Our diverse and talented team of around 600 professionals hails from more than 50 countries, all driven by a shared passion for crafting memorable gaming experiences. 
At Massive, we are committed to pushing the boundaries of creativity and technology, currently leading projects such as Tom Clancy’s The Division 3, Tom Clancy’s The Division 2 and Tom Clancy’s The Division 2: Survivors. 
We're also at the forefront of tech innovation, developing our proprietary Snowdrop engine, which powers many of Ubisoft’s flagship titles, and contributing to Ubisoft Connect, Ubisoft's digital ecosystem and distribution platform. 
Join us, and you'll have the opportunity to do what you love while shaping the future of interactive entertainment.