hirly
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This role has closed. Joyteractive has taken the posting down.

hirly last saw it live on 30 September 2026. See similar open roles below, or browse the live board.

Joyteractive

Game Designer (R&D)

Poland

hirly's read of this role

Seniority
Mid level
Country
PL
Work mode
Remote-friendly
First seen by hirly
9 Sept 2026

Derived automatically from the posting.

the posting

🚀 We are Joyteractive - a leading mobile game developer and publisher specializing in the captivating world of puzzle games. Today, our team boasts 70+ rock star professionals, and we're on the lookout for talented individuals to help us dominate the world of puzzles!

🔝 Our leader is Cryptogram: Word Brain Puzzle - #3 spot among all iOS/Android word games in the US.

We're looking for an experienced Game Designer to strengthen our RnD team.

For what tasks?

Core Gameplay Development & Ideation: Focus on the creation, iteration, and refinement of core gameplay mechanics. Work closely on short iteration cycles to quickly test and improve gameplay concepts

Documentation: Write clear and concise game design documents (GDDs) that communicate ideas and provide detailed specifications for the development team

Competitor Analysis: Conduct deconstruction and analysis of competing products to identify trends, opportunities, and areas for improvement

Data-driven Design: Use analytical metrics to guide design decisions and improve gameplay through data insights

What kind of professional are you looking for?

3+ years of game designer experience

Deep understanding of core gameplay mechanics

Experience working as a project’s feature-owner

Knowledge of monetization trends and general mobile market trends

Systematic experience in market research with a strong interest in and ability to apply findings to design decisions.

Understanding of product and business goals, ability to prioritize

Writing clear documentation, interacting with team members

Adaptability and eagerness to work in a fast-paced, iterative environment.

Understanding of basic analytical metrics

Experience with Unity

Will be a plus:

Active use of AI tools in day-to-day work and a genuine interest in exploring new ways to improve workflows with AI

English proficiency at B2 level or higher

What are the conditions and bonuses?

For your success we offer:

🌴 18 business days of compensated day-offs

8 paid Personal Days a year + 1 day is added every year

👉 Flexible Public Holidays policy

❤️‍🩹 100% Sick Leave compensation

💻 Payment for wear and tear on equipment while using a personal computer

🌐 Remote work

Original posting on Joyteractive's site ↗