hirly
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This role has closed. Skydance has taken the posting down.

hirly last saw it live on 25 September 2026. See similar open roles below, or browse the live board.

Skydance

Lead Producer, Publishing (6-months Contract)

California (Remote)

hirly's read of this role

Seniority
Lead / management
Work mode
Remote-friendly
First seen by hirly
11 Sept 2026

Derived automatically from the posting.

the posting

Skydance Games , a division of Paramount, a Skydance Corporation, is building the future of franchise-driven interactive entertainment. As part of a global storytelling company defined by iconic worlds and multigenerational fandom, we see gaming not as an extension of our brands, but as one of the most powerful ways their stories come to life and evolve alongside the audiences who love them.

Through creativity, collaboration, and trust, we empower our teams to push boundaries and turn bold ideas into experiences that resonate with fans around the world.

Do you want to craft games that challenge expectations and inspire players? Come build something extraordinary with us.

For more information on how we process your personal information, please review the Privacy policy located at https://privacy.paramount.com/recruitment-privacy-notice .

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Paramount Games is hiring an experienced Lead Producer to join our Publishing team. In this role, you'll partner closely with our development studio(s) and internal publishing functions to drive milestone delivery, keep cross-functional work aligned, and manage day-to-day execution across one or more high-profile AAA titles. Reporting to the Executive Producer, you'll act as a player-first advocate, pushing features and milestones forward on time and to a high bar of quality. You'll help steer project plans, spot and manage risk before it becomes a problem, and keep every stakeholder, from development to marketing to platform partners, on the same page.

This role suits someone who's energized by fast-moving, ambitious production environments, and who brings structure and follow-through to complex, multi-team efforts.

Original posting on Skydance's site ↗