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Voodoo

Senior Backend Engineer (Golang) - Casual Game

Paris · Warsaw · Tallinn · Krakow · Bucharest · Barcelona

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hirly's read of this role

Role family
Engineering
Seniority
Senior
Countries
FR, PL, EE, RO, ES
Work mode
Remote-friendly
First seen by hirly
1 Oct 2026

Derived automatically from the posting. Upload your resume above to see how the role scores against it.

the posting

About Voodoo

Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.

This position is remote.

Team

  • Our Gaming team is made up of hybrid-casual, casual, and mid-core experts.
  • Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.

Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher.

You will be joining one of our Live Studios, working on one of our top title.

We’re building an iconic game that players will never forget!

We're a small team of excellent people who take care of everything from ideas to testing, and we intend to grow while maintaining our high standards.

Over the next 1 to 2 years, we want to turn the game from a successful casual game into a deeper, more competitive live game

The goal is to create a territory game where players can progress in their own way, compete meaningfully, and stay engaged over time

  • Backend will be key to support this vision through stronger progression, regular events, live operations, and scalable game systems
  • You will be central to that transition.

Role

Own and build backend-driven features for the game

Work closely with game designers, client developers, product, and data from feature design to launch and iteration

Help us build scalable systems for progression, events, competition, social features, and live ops

Bring strong technical ownership and challenge product/design choices when needed to make features scalable and robust

Reuse and extend Voodoo’s backend platform when relevant, while making sure the game can move fast

The responsibilities are cross-functional, ranging from infrastructure, API design & coding all the way to client-side integration (we are using Golang).

To succeed in this role, you will need to have passion for everything you do. You love to write code that scales to millions of users, are skilled at requirements gathering, champion new tech initiatives & leverage existing solutions.

Profile

5+ years of backend development experience

Strong knowledge of computer science fundamentals

Extreme fluency in Golang (at least 1 year in a professional environment)

Mastery of SQL and NoSQL

Background in high-scale systems

Understanding of Unix-like environments

Experience working in cross-functional agile teams

Strong analytical skills with a track record of solving complex problems related to scalability, performance, and integration in high-stakes environments.

Excellent interpersonal and communication skills, capable of influencing teams and interfacing effectively with various stakeholders.

Ability to be self sufficient and work autonomously.

A deep interest in game development is a plus.

Based or willing to relocate in Paris

Benefits

Best-in-class compensation

Other benefits according to the country you reside

Original posting on Voodoo's site ↗

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