Larian
Technical Artist - Pipeline & Tools
Barcelona
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- Seniority
- Mid level
- Country
- ES
- Work mode
- On-site / unstated
- First seen by hirly
- 21 Sept 2026
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the posting
With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Technical Artist to join the team and help us in crafting the high calibre games our fans have come to expect.
The Technical Artist acts as a bridge between the artists and programmers, ensuring the art content and features are easily integrated into the game, while respecting the artistic vision and technical constraints of the project.
As a technical artist, you will take on advanced responsibilities, including designing and developing shaders, scripting, and creating advanced pipelines. You will write and maintain technical documentation, collaborate with artists and programmers, and prioritize performance optimization and asset validation. Additionally, you will mentor junior team members, guiding their growth and development.
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