Modmacon
Technical Artist
Barcelona, Spain
Get past the screening software and onto a recruiter's desk
hirly rewrites your resume for this job — matching the keywords and skills in the posting, moving your most relevant experience to the top, and writing a cover letter to fit. About 30 seconds.
- Keywords matched to this posting
- Fit score before you apply
- Cover letter included
Matched against 2.3M live jobs from 200,000+ employers in 200+ countries.
Tailor my resume for this job →hirly's read of this role
- Seniority
- Mid level
- Country
- ES
- Work mode
- On-site / unstated
- First seen by hirly
- 23 Sept 2026
Derived automatically from the posting. Upload your resume above to see how the role scores against it.
the posting
About Modmacon
At Modmacon, we specialize in creating high-quality mobile gaming art production. Our team collaborates with industry-leading game developers to
bring visually stunning and immersive gaming experiences to life. As we continue to grow, we are looking for passionate and talented individuals to join The Mods and make a lasting impact in the world of gaming.
Job Summary
We are looking for a Technical Artist to join our dynamic team in the gaming industry. As a Technical Artist, you will act as a bridge between the art and programming teams, ensuring that the game’s visual elements are implemented efficiently and perform optimally across platforms. You will work closely with artists and developers to solve complex technical challenges while maintaining the creative vision of the game.
Key Responsibilities
- As a Technical Artist, you will be responsible for bridging the gap between the art and programming departments within the game development pipeline.
- Design, build, improve or optimize Pipelines to streamline and support production.
- Assets optimisation to meet technical requirements while maintaining artistic quality- pushing for top visual quality and performance.
- Asset integration inside Unity and/or mobile Proprietary game engines.
- Writing optimized shaders with HLSL/GLSL
- Connecting various DCCs/tools/systems into cohesive pipelines from content creation through to the game - for art and Animation teams.
- Prototype, develop, and test tools that will be used by the artists to improve and assist their work in production and streamline the pipelines.
- Help and spearhead the QA Team on ensuring that assets are 100% bug- free and shippable
Requirements
- Be creative and strong in solving technical problems, and comfortable with breaking new ground and developing innovative solutions.
- Experience with Game Engines, preferably Unity.
- Strong understanding of DCCs like Maya.
- Experience with C#, Python, MEL
- Knowledge of shader programming with HLSL/GLSL.
- Experience generating lightmaps and baked lighting.
- Fundamentals of Overall Game Art Production Pipeline that includes Modeling, Lookdev, Rigging, Animation, asset exporting, and process automation workflows.
- Intermediate-Advanced rigging skills
- Strong organizational skills
- Experience with version control systems like Git, Perforce
- Vector math understanding is a plus
- Maya API knowledge is a plus.
What We Offer
- Creative Growth: Be part of a team shaping the future of mobile game art in the industry.
- Competitive Compensation: Attractive salary package and Benefits.
- Dynamic Work Culture: Join a passionate team dedicated to creativity and innovation in gaming.
- Industry Exposure: Work with leading game studios and creators driving the stylized art movement.
Similar jobs
- Technical Artist - Pipeline & ToolsLarian · BarcelonaFirst seen 8d ago
- Technical Artist - Yahtzee! With BuddiesScopely · ES - Barcelona, SpainFirst seen 28d agoremote
- Senior Technical Artist_MONOPOLY GO!Scopely · ES - Barcelona, SpainFirst seen yesterdayremote
- Pipeline Technical Artist - VVXNavervietnam · Ho Chi Minh City, VietnamFirst seen yesterday
- 3D Technical ArtistBeyond Sports · AlkmaarFirst seen 2d ago
Browse similar roles
Want this one?
Upload your resume and hirly rewrites it for this job and writes the cover letter — in about thirty seconds, before you sign up.
Tailor my resume for this job