Gameloft
3D Technical Artist
Ho Chi Minh City, Ho Chi Minh, Vietnam
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hirly's read of this role
- Seniority
- Mid level
- Country
- VN
- Work mode
- Remote-friendly
- First seen by hirly
- 6 Nov 2026
Derived automatically from the posting. Upload your resume above to see how the role scores against it.
the posting
WHAT YOU WILL BE WORKING ON
What you will focus on
Want to bridge art and technology? Join Gameloft Saigon's Art team as a 3D Technical Artist on an unannounced project. You'll set up workflows, optimize assets and help artists, animators, programmers and game designers get the best results in the engine. You'll also tackle optimization problems, as performance really matters.
What it means on a daily basis
- Set up version control and game builds, and create custom placeholder VFX and master materials.
- Build and improve import workflows, guidelines and tools that cut manual work and prevent common mistakes.
- Write and review technical documentation for the art production pipeline.
- Help artists integrate assets correctly into the engine, set up lighting and post-processing, and support level creation and maintenance.
- Analyze performance issues, apply LODs and other optimizations, and balance visual quality with performance.
- Investigate and fix graphics and asset issues.
- Research new technologies and engines, and document your findings.
What success will look like
- Help artists and the team solve problems, and use Perforce effectively.
- Communicate well with the team and respond quickly when they need support.
- Create automation and workflow tools for the team.
Who you would be working with
- Report to the Studio Art Director and Art Leads. Update progress to the Producer.
- Closely collaborate with the game team, including Programmers, 3D Artists, 3D Animators, Game Designers, and cross-studio Technical Artist teams.
Your recruitment journey
- Initial discussion with recruiter (online)
- Technical test (online)
- Interview (offline) with Art Lead/Director, Producer, and Senior Technical Artist
Where this role can take you
- Grow into a higher level on the Technical Artist path.
- You can also move into other studio roles, such as VFX Artist, Environment Artist, Vehicle Artist or Programmer, if you meet the role requirements.
WHAT YOU NEED TO SUCCEED
- Unreal Engine experience. Unity or other engines are a plus.
- Perforce and Visual Studio experience.
- Coding skills using Python and C++.
- Knowledge of 3D software: Maya, 3ds Max or Blender.
- Proven asset and process optimization, ideally across different engines, including custom ones.
- Good English communication skills, both verbal and written.
WHO YOU ARE
- Clear communicators who works well with programmers, artists, animators and game designers.
- Organized: tidy files, folders and scripts, and documents others can understand.
- Strong problem-solver who identifies and fixes technical issues in graphic assets.
- Eager to learn new technologies and engines.
- Proactive, autonomous and quick to support the team.
- Open to feedback and calm under pressure.
Check out some projects at Saigon Studio:
- Asphalt 8  -  Coin Rush Trailer
- Asphalt Legends Unite  -  Launch Trailer
- Applaydu Season 6
- Bluey's Happy Snaps
- Carmen Sandiego  -  Announcement Trailer
- Dungeons & Dragons®
- Disney Dreamlight Valley  -  Announcement Trailer
WHAT'S IN IT FOR YOU
Benefits
- A hybrid working model with 2 days working from home every week.
- A range of well-being events and policies to support employees physically, mentally, and emotionally.
- Various training packages, including internal training, training sponsorship, and e-learning platforms (iLearn, Udemy, O'Reilly,...).
- Opportunities to collaborate and train with Gameloft worldwide experts and develop yourself.
- An attractive monthly salary alongside Tet and other performance bonuses.
- Minimum 12 days of paid annual leave, plus 5 days of paid sick leave, Christmas leave, Birthday leave, CSR leave,...
- 100% coverage of mandatory insurance plus extra healthcare insurance.
- A monthly allowance to support lunch meals and working-from-home electricity and Internet bills.
- Relocation support for international candidates joining from overseas.
Life at Gameloft
- A collaborative workplace environment, with over 15+ nationalities, where hundreds of world-renowned game titles were born.
- An open-space office, a canteen, a billiard table, a ping-pong table, and a foosball table.
- A gaming room equipped with mutiple devices (PS, Xbox, Nintendo Switch, arcade machine,...).
- A capable and encouraging team of professionals focused on creating compelling video games.
- A global company where you can meet great people around the world.
- A fun place to work in the heart of the city.
Work location and hours
- Location: Richmond Building, 207C Nguyen Xi, Binh Thanh Ward, Ho Chi Minh City, Vietnam.
- Work hours: Monday to Friday, 8:30 AM to 6:00 PM (1.5 hours break).
How to proceed
Ready to level up your career? Apply now and help us create the next great game!
Please note:
To ensure a fair and compliant recruitment process under the General Data Protection Regulation (GDPR), please submit your application through the official job posting, preferably via Gameloft website, Gameloft or Gameloft Vietnam LinkedIn pages, or SmartRecruiters. Applications sent via email or LinkedIn messages will not be considered.
Due to the high volume of applications, only candidates whose profiles most closely match the role needs will be contacted by our recruiters. We sincerely appreciate your understanding and interest.
What's more?
Want to know more? Visit our websites:
- Saigon Studio website
- LinkedIn page
- Facebook page
Listed on hirly, a job board. hirly is not the employer: Gameloft is hiring for this role.
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