hirly
Likely filled

This role has closed. Colonist has taken the posting down.

hirly last saw it live on 29 September 2026. See similar open roles below, or browse the live board.

Colonist

UI Artist

Any Location · Poland · Turkey · Finland · Germany · Russia

hirly's read of this role

Seniority
Mid level
Countries
PL, TR, FI, DE, RU
Work mode
Remote-friendly
First seen by hirly
2 Sept 2026

Derived automatically from the posting.

the posting

Wanted: Colonist UI Artist

Working Hours: We work asynchronously and value outcomes over hours

Location: Fully Remote

Compensation:

Competitive hourly rate, paid in USD

Negotiable range based on experience and location

About Colonist

We're building the biggest digital board game platform on the internet. Last year, our players spent 3,037 years playing 60 million games on our Settlers of Catan alternative. We're a fully remote, asynchronous team spread across multiple continents, focused on crafting extremely polished digital board games that people truly love.

About The Role

You'll own the visual quality of Colonist's UI. That means translating game mechanics into beautiful, intuitive interfaces, and making every button, animation, and screen feel like it belongs in a world players want to stay in. You'll work closely with developers and product to ship work that reaches millions of players.

What You'll Do

Create high-quality UI designs that set a new standard for creativity and usability

Create animations and motion that make interactions feel alive and intentional

Collaborate with developers and QA to ensure designs ship as intended

Identify and solve visual problems without waiting to be asked

Requirements

Strong portfolio showing game UI, interaction design, or animation work

AI first-mindset. We see AI fluency as a real multiplier

Proficiency in Figma or equivalent tools

Solid grasp of animation principles and motion design

Understanding of game mechanics and how UI serves gameplay

Clear, structured written communication; this is a remote, async team

Nice to Have

Basic scripting for prototyping (JavaScript, C#, or AI-assisted tooling)

Game sound design experience

Our Values at Colonist

We strongly adhere to these values in our team - if these resonate, then you’ll love working here!

Dependability

We're self-driven players who deliver without needing supervision. When we commit to something, we make it happen.

Ownership

We take full responsibility and go beyond our roles to improve Colonist.

Clear Communication

In our remote environment, written communication is key. We're direct, structured, and always keep our team in the loop.

Efficient Execution

We move fast and focus on impact. Instead of getting stuck on perfect solutions, we find practical ways forward and get things done.

Continuous Learning

We're curious problem solvers who love a challenge. We constantly seek new ideas, embrace feedback, and aren't afraid to change our minds when we're wrong.

Why Colonist

Your work ships to 3,6M+ yearly active players

Async culture; deep work, no performative meetings

Access to company metrics and internal discussions

Original posting on Colonist's site ↗