This role has closed. Riotgames has taken the posting down.
hirly last saw it live on 9 September 2026. See similar open roles below, or browse the live board.
Riotgames
UI Designer - Unpublished R&D Product (Contract)
Guangzhou, China
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hirly's read of this role
- Role family
- Design
- Seniority
- Mid level
- Country
- CN
- Work mode
- On-site / unstated
- First seen by hirly
- 2 Sept 2026
Derived automatically from the posting.
the posting
关于我们
我们以玩家体验为核心,专注于设计创新与高质量打磨。作为Riot中国的在研项目组,我们致力于打造面向全球玩家的创新型游戏产品,通过多元协作与持续优化,让每位成员都能在平台上获得成长与成就。期待热爱游戏与创新的你加入,与我们共创未来!
岗位职责
负责项目核心用户体验、交互流程及界面设计,持续提升产品整体交互水准;
主导交互原型的构思、设计和迭代,保证玩家操作的流畅和可玩性空间的拓展;
结合产品目标和玩家需求,系统化梳理与优化交互体验,推动创新方案真正落地;
与策划、美术、程序等多团队紧密协作,确保交互设计高效实现并符合产品核心体验;
基于数据分析与用户反馈,不断优化迭代交互方案,提升核心体验指标;
关注行业趋势与竞品动态,沉淀并输出交互创新点,驱动体验突破。
任职要求
本科及以上学历,2年以上交互设计相关经验,有游戏、数字娱乐或系统产品交互经验者优先;
熟练运用主流设计与原型工具,有完整产品交互落地案例;
扎实的用户体验与交互设计理论基础,能独立梳理和优化复杂流程;
有系统思维与创新能力,关注玩家诉求,善于输出高质量设计文档和规范;
具备数据驱动的体验优化能力,能结合反馈主动推动持续迭代;
良好沟通与跨团队协作能力,能独立承担重点模块设计并高效配合团队落地;
保持对行业前沿动态的关注和持续学习。
加分项
有Unreal Engine 5(UE5)项目经验或相关工具开发经验者优先(非必须项,具备者加分);
有多人在线游戏、MOBA、沙盒或大型系统交互架构经验;
熟悉英雄联盟IP,有国际化、多文化项目经验者优先;
能撰写或阅读英文设计文档。
用工性质:与专业人事服务公司FESCO Adecco签订劳动合同.