hirly

Swarm Aero

Principal Engineer, Real-Time Visualization

Remote

See how you match this job — and similar ones. Free.

Upload your resume and hirly scores it against this role at Swarm Aero first, then against similar open jobs, and shows where you fit and why.

PDF or DOCX, up to 12MB. No sign-up to see your matches.

Get past the screening software and onto a recruiter's desk

hirly rewrites your resume for this job — matching the keywords and skills in the posting, moving your most relevant experience to the top, and writing a cover letter to fit. About 30 seconds.

  • Keywords matched to this posting
  • Fit score before you apply
  • Cover letter included

Matched against 2.5M live jobs from 200,000+ employers in 200+ countries.

Tailor my resume for this job →

Apply from your AI assistant

Connect hirly to Claude and ask it to apply to this job. hirly tailors your resume, fills the employer’s form and asks before sending. ChatGPT: manual setup today.

Some employer sites stop an application at a CAPTCHA or sign-in and hand it back with a link. Applying needs a paid plan. Works with any assistant that supports MCP.

hirly's read of this role

Role family
Engineering
Seniority
Lead / management
Stated salary
$250,000 – $325,000 per year
Work mode
Remote-friendly
First seen by hirly
28 Sept 2026

Derived automatically from the posting. Upload your resume above to see how the role scores against it.

the posting

Swarm Aero is redefining air power, building the largest swarming UAV and the most versatile swarming aircraft network in the world. The company is moving quickly to launch the first aircraft designed specifically for swarming, as well as the Command & Control software to mobilize swarms of thousands of heterogeneous autonomous assets and empower human operators to achieve superhuman results.

The team has created and exited multiple startups, negotiated defense deals worth billions of dollars, and designed and built 30+ novel aircraft, with aerospace experience from Scaled Composites, Airbus, Archer Aviation, Blue Origin, and Boom Supersonic.

Most frontend roles ask you to move pixels around a dashboard. This one asks you to own the interface that controls the largest drone swarm on the planet.

Legion is our Command & Control platform, and it's in operators' hands today. It lets a single operator plan, direct, and execute missions across a networked swarm of heterogeneous aircraft, in real time, over intermittent comms. Your job is to take the frontend through the next order of magnitude: more vehicles, harder missions, worse comms, at a scale nobody else in the industry is attempting.

This isn't CRUD. It's real-time, dense telemetry visualization, and interface design for a problem space that barely has prior art anywhere in the industry.

WHAT YOU'LL DO

Own the frontend architecture for a C2 system directing swarms of heterogeneous aircraft, and take it from what works today to what has to work at scale

Evolve our real-time, collaborative interfaces for controlling large numbers of aircraft simultaneously, including when comms degrade or drop entirely

Design and ship new UI concepts for representing vehicle telemetry, sensor data, scheduling, crew resources, and data link management, much of it with no playbook to follow anywhere in the industry

Work directly with the operators running Legion today, and close the loop from mission feedback back into the interface

Set the frontend architecture, patterns, and standards the rest of the team builds on, and decide which of our current patterns survive the next generation

Ship early, ship often, backed by strong CI/CD, QA, and DevSecOps

WHAT YOU'VE DONE

Degree in Computer Science or equivalent experience

8+ years building complex, production frontend applications, with a track record of owning frontend architecture

Deep experience building production web interfaces with React or a comparable modern framework

Experience mentoring engineers and setting technical direction for a frontend team

WHAT SETS YOU APART

Experience with both immediate mode (games, simulation) and retained mode UI paradigms

A track record with performance-sensitive application development

Familiarity with video streaming protocols

Good UI/UX instincts

WebGL/OpenGL experience

Experience with geospatial applications

  • WHY THIS ROLE
  • You'll be one of the earliest engineers shaping how humans command autonomous systems at scale, work that's currently being defined in real time, by a small team, with your fingerprints on the architecture. If you want to build the future of human-swarm interaction rather than maintain someone else's, this is that seat.

ITAR requirement

To conform to U.S. Government export regulations, applicant must be a U.S. citizen, lawful permanent resident of the U.S., protected individual as defined by 8 U.S.C. 1324b(a)(3), or eligible to obtain the required authorizations from the U.S. Department of State.

Swarm Aero is an equal opportunity employer. We value diverse backgrounds and experiences and make employment decisions without regard to race, religion, national origin, gender, sexual orientation, age, veteran status, or disability.

What We Offer

Meaningful equity in a high-growth defense technology company

Competitive base salary commensurate with experience

Medical, dental, vision, and 401k

PTO and paid sick leave

Monthly wellness stipend

Daily catered lunch (office)

Paid parental leave

Direct impact on a critical national security mission

A world-class team of engineers and operators solving genuinely hard problems

Original posting on Swarm Aero's site ↗

Browse similar roles

Want this one?

Upload your resume and hirly rewrites it for this job and writes the cover letter — in about thirty seconds, before you sign up.

Tailor my resume for this job