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Human Archive

Research Engineer

San Francisco

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hirly's read of this role

Seniority
Mid level
Stated salary
$100,000 – $200,000 per year
Country
US
Work mode
On-site / unstated
First seen by hirly
28 Sept 2026

Derived automatically from the posting. Upload your resume above to see how the role scores against it.

the posting

About Human Archive

Human Archive is a research lab backed by Y Combinator focused on modeling human embodied intelligence.

Humans are the most sophisticated biological systems we have ever observed, yet we still do not fully understand ourselves. Research into human physical intelligence — including the human hand, proprioception, and vision — remains largely unsolved. Our mission is to recover human embodied intelligence as a learned model. To achieve this, we build custom hardware products, deploy them globally at scale, and publish research. Today, our data is used for robotics and world modeling, but the broader opportunity is advancing scientific research into intelligence itself.

Founded by Stanford and UC Berkeley researchers, we are lean, deeply technical, and operate at extreme speed, taking on unglamorous and conventionally impossible problems that directly unlock step-function gains in model capability.

The deployment of capable humanoids at scale will permanently redefine human labor. Undesirable physical work will disappear, and human effort will shift toward a new era of abundant creativity.

We are building the infrastructure to accelerate that transition by assembling the Human Archive mafia. You will own meaningful systems from day one and see your work directly impact model capabilities. This is a once-in-a-generation inflection point. If you want to help reshape physical labor and work on problems that matter at civilizational scale, join us.

The Opportunity

As a Research Engineer, you’ll work on multimodal sensing systems and sensor fusion research for embodied AI and robotics. This role sits at the intersection of robotics, perception, hardware systems, and machine learning, where your work directly shapes how multimodal data is collected, synchronized, fused, and used for downstream VLA training.

You’ll research emerging sensing technologies across RGB-D video, motion capture, IMUs, tactile sensing, audio, and wearable systems, and study how different sensor combinations impact robot learning, policy performance, and generalization. You’ll work closely with hardware, ML, and research teams to design experiments, evaluate new sensing stacks, and help define the next generation of multimodal robotics datasets.

Your work will help shape how frontier labs and leading robotics companies train their models, transforming physical labor markets and economies while contributing to broader research into human embodied intelligence.

What You’ll Do

Evaluate how different sensor modalities impact VLA training and downstream robotics performance

Work across RGB-D video, IMUs, motion capture, tactile sensing, audio, and wearable systems data

Design experiments around synchronization, calibration, fusion, and multimodal alignment

Prototype quickly and iterate from real-world robotics deployments and research feedback

Collaborate closely with hardware, ML, and research teams on next-generation sensing systems

What We’re Looking For

Master’s or PhD in robotics, computer vision, sensing systems, or related fields

Published research in sensor fusion, perception systems, multimodal datasets, or embodied AI

Strong technical intuition around hardware systems and robot learning

Experience with RGB-D video, IMUs, motion capture, tactile sensing, or robotics systems

Experience with reinforcement learning, real-world robot deployments, and how data impacts downstream policy performance

Highly curious, execution-oriented, and comfortable operating from first principles

Original posting on Human Archive's site ↗

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Research Engineer – Human Archive · San Francisco | hirly.me