Likely filled
This role has closed. Jobgether has taken the posting down.
hirly last saw it live on 9 October 2026. See similar open roles below, or browse the live board.
Jobgether
Senior Animation Engineer
Italy
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hirly's read of this role
- Seniority
- Senior
- Country
- IT
- Work mode
- Remote-friendly
- First seen by hirly
- 8 Oct 2026
Derived automatically from the posting.
the posting
This position is listed on behalf of a partner company, who manages all applications and next steps. Our partner is looking for a Senior Animation Engineer based in Italy.
- This is a senior technical role focused on the systems, tools, and technology behind high-quality character animation in a major Unity3D game project.
- You will work at the intersection of Animation, Technical Art, and Engineering, translating creative requirements into scalable technical solutions.
- The role combines animation runtime development with advanced areas such as ECS/DOTS, GPU skinning, shaders, deformation, and performance optimization.
- You will collaborate closely with Animators, Technical Artists, Gameplay Engineers, and Rendering Engineers in a highly collaborative environment.
- You will have significant ownership over technical R&D, taking ideas from early prototypes through to robust, production-ready features.
- The position offers the opportunity to influence animation workflows, tooling, architecture, and technical standards across the wider team.
- This is an ideal opportunity for an experienced engineer who enjoys solving complex technical challenges while staying closely connected to the creative side of game development.
Listed on hirly, a job board. hirly is not the employer: Jobgether is hiring for this role.