hirly
Likely filled

This role has closed. TSTC has taken the posting down.

hirly last saw it live on 5 November 2026. See similar open roles below, or browse the live board.

TSTC

XR Developer

Waco Campus · Sweetwater Campus · New Braunfels Campus · Breckenridge Campus · Brownwood Campus · Abilene Campus · Williamson County Campus · Fort Bend County Campus · Harlingen Campus · Marshall Campus · North Texas Campus

hirly's read of this role

Role family
Engineering
Seniority
Mid level
Stated salary
$75,643 – $86,990 per year
Country
US
Work mode
On-site / unstated
First seen by hirly
21 Oct 2026

Derived automatically from the posting.

the posting

Are you someone who strives for excellence, values accountability, provides the best service, all while reflecting unwavering integrity? Our talented team members across the state follow the behaviors, beliefs and outcomes of these core values to ensure that our vision is met. If you're ready to join the TSTC family and make great memories please complete our application process.

Job Description

The Extended Reality (XR) Developer is responsible for designing, developing, deploying, and maintaining immersive applications and simulations using Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR) technologies. This position translates skills-based learning objectives and technical requirements into functional, engaging XR applications and interactive experiences that support faculty and students.

The XR Developer collaborates with faculty, instructional designers, project managers, Technical Artists, and engineering teams to develop scalable XR solutions using technologies such as Unity and/or Unreal Engine, WebXR, and related platforms. Responsibilities include software development, prototyping, user interaction design, AI integration, testing, optimization, troubleshooting, and deployment across VR headsets, desktop, browser-based, and LMS environments.

The position also contributes to the development of reusable frameworks, tools, workflows, and coding standards while researching and implementing emerging XR and AI technologies. Additionally, the XR Developer provides technical guidance and training to stakeholders and assists with the setup, configuration, maintenance, troubleshooting, and deployment of XR devices.

The Target Hiring Range for the position is $75,643 - 86,990.40

The final salary offer will be determined based on the candidate's qualifications and experience.

Essential Functions

The employee will demonstrate TSTC’s Core Values of Excellence, Accountability, Service, and Integrity with internal and external stakeholders, customers, students, and community members.

  • XR Application Development
  • Designs, develops, prototypes, deploys, and maintains immersive applications and simulations using Unity and/or Unreal Engine, and related XR technologies. Translates skills-based learning objectives, user needs, and technical requirements into functional, engaging, and accessible XR applications. Develops scalable XR applications, prototypes, frameworks, and reusable components that support organizational XR initiatives. Develops immersive user interactions, navigation, input systems, spatial interfaces, object manipulation, physics-based interactions, and other application behaviors appropriate to XR environments. Integrates AI technologies, including AI-driven avatars, conversational agents, and other intelligent systems, into immersive applications and experiences. Develops and deploys simulations compatible with existing XR platforms, devices, and applications. Conducts comprehensive testing and debugging throughout the development lifecycle to identify and resolve issues related to functionality, performance, compatibility, and user experience. Optimizes applications for performance, usability, scalability, and compatibility across target platforms. Troubleshoots and resolves application issues, including performance bottlenecks, software bugs, and device-specific challenges. Applies appropriate accessibility and usability principles to immersive experiences.
  • LMS & Web-Based XR Integration
  • Develops browser-based XR experiences using HTML, JavaScript, WebXR, and related web technologies. Collaborates with stakeholders and engineering teams to integrate XR experiences with existing Learning Management Systems (LMS) and web-based platforms. Develops and maintains reusable web-based XR frameworks, prototypes, and integration processes. Tests, troubleshoots, and optimizes browser-based XR applications for compatibility, performance, and usability. Supports integration of XR applications with LMS platforms and related learning technologies for authentication, launch, progress tracking, completion, assessment, and reporting.
  • Collaboration & Technical Documentation
  • Collaborates with instructional designers, faculty, subject matter experts, project managers, and engineering teams to define requirements and develop effective XR solutions. Collaborates with Technical Artists and other XR team members to integrate 3D assets and interactive content into XR applications. Partners with Application Engineering, AI Engineering, and Data Engineering to support the integration of XR applications with broader AI and technology initiatives. Establishes, documents, and maintains coding standards, development guidelines, workflows, and best practices. Documents code, architecture, design decisions, development processes, and technical solutions to support collaboration and knowledge sharing. Designs and implements application architecture, interfaces, APIs, and integration patterns needed to connect XR applications with enterprise platforms, AI services, data sources, and other systems.
  • Training & Technical Support
  • Provides training and technical guidance to faculty, instructional designers, staff, and other stakeholders on XR applications, technologies, and best practices. Consults with geographically distributed stakeholders to support the effective implementation and use of XR solutions. Assists with the setup, configuration, deployment, maintenance, troubleshooting, and inventory management of XR devices and equipment.
  • Research & Innovation
  • Researches and evaluates emerging XR, AI, software development, and immersive learning technologies and recommends solutions that support organizational initiatives. Stays current with evolving XR platforms, development tools, frameworks, standards, and industry practices. Contributes to the continuous improvement of XR development processes, tools, applications, and technical capabilities. Develops mechanisms for capturing user interactions, simulation progress, completion data, assessments, and other learning or performance information as required by the application.

Education & Experience

Minimum Requirements

  • Bachelor’s degree in Computer Science, Software Engineering, Game Development, Extended Reality, or a closely related field.
  • 3-4 years of experience developing interactive software applications using real-time development engines such as Unity or Unreal Engine and programming or scripting languages including C#, C++, or JavaScript.
  • Demonstrated experience developing interactive 3D simulations, VR, AR, or MR applications, and utilizing source control systems.
  • A portfolio, GitHub repository, or demonstrable body of work showcasing interactive 3D or XR development projects.

Preferred Qualifications

  • Master’s degree in Computer Science, Extended Reality, Game Development, or a related field.
  • Experience developing for Meta Quest or other standalone VR platforms and implementing WebXR or browser-based 3D applications.
  • Experience integrating AI-driven avatars, conversational agents, REST APIs, or learning management systems into interactive simulations.
  • Experience developing educational, industrial, or workforce skills-training simulations.

Relevant experience may be considered in lieu of formal education where appropriate, consistent with TSTC’s equivalency philosophy.

Skills & Abilities

  • Advanced proficiency in real-time engine development using Unity or Unreal Engine and core languages including C#, C++, or modern JavaScript frameworks.
  • Strong understanding of spatial computing, 3D math, physics simulation, user interface design, and interaction mechanics for immersive headsets.
  • Demonstrated ability to integrate external APIs, artificial intelligence models, digital avatars, and cloud-connected learning platforms.
  • Proven skill in profiling, debugging, and optimizing interactive 3D applications for performance, frame rate stability, and platform
Original posting on TSTC's site ↗

Listed on hirly, a job board. hirly is not the employer: TSTC is hiring for this role.