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Customuse

3D Engineer

London

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hirly's read of this role

Seniority
Mid level
Country
GB
Work mode
On-site / unstated
First seen by hirly
28 Sept 2026

Derived automatically from the posting. Upload your resume above to see how the role scores against it.

the posting

About Customuse

Customuse is building an AI creative engine for image, video, and 3D. We bring leading AI models and pro creation tools into one workflow, helping creators and teams ideate, generate, edit, animate, texture, and produce publish-ready assets.

We are trusted by 15M+ creators and used across gaming, Roblox, animation, ecommerce, product design, architecture, and creative teams. The next chapter is turning Customuse into the default creative workspace for AI-native media production.

We are backed by Connect Ventures, Adjacent, and angels/operators from companies like Snap, Stripe, and SpaceX, with an investor network behind category-defining companies including Revolut and RevenueCat.

Location: London

Type: Full-time

About the role

We are looking for an exceptional 3D Engineer to build the technical foundations behind AI-powered 3D asset creation inside Customuse.

You will work on how we generate, transform, optimize, texture, render, and ship 3D assets as part of a broader AI creative engine for image, video, and 3D. This is a role for someone who can move between researchy ambiguity and production systems used by millions of creators.

What you'll do

Design systems for generating, manipulating, optimizing, and rendering 3D assets at scale

Build workflows for mesh processing, UVs, materials, textures, rigging, scene composition, and asset conversion

Work on geometry, topology, transformations, coordinate systems, optimization, and rendering problems

Prototype ambitious R&D ideas, then turn the strongest ones into reliable product features

Optimize pipelines for quality, file size, performance, compatibility, and cross-device rendering

Collaborate with product, AI, design, and engineering to make complex 3D technology feel simple for creators

You might be a fit if

You have strong experience in 3D engineering, graphics, computational geometry, game engines, simulation, CAD, procedural generation, or related fields

You understand vectors, matrices, quaternions, transformations, coordinate systems, projections, and spatial reasoning deeply

You have worked with asset formats and pipelines such as glTF, FBX, OBJ, USD, Blender, game-engine import/export flows, or custom tooling

You write strong production code, ideally in TypeScript, JavaScript, Python, C++, Rust, or similar

You care about performance, numerical robustness, asset quality, and user experience

Bonus points

PhD, research, or advanced academic work in graphics, geometry processing, computer vision, simulation, robotics, ML, or related fields

Experience with generative AI for 3D, image-to-3D, text-to-3D, procedural generation, or neural rendering

Experience with Three.js, WebGL, WebGPU, OpenGL, Vulkan, Metal, Unity, Unreal, Blender scripting, Houdini, or USD

Experience building tools for game studios, UGC platforms, avatar systems, Roblox, Fortnite/UEFN, creator marketplaces, browser, or mobile

What we offer

Competitive salary and stock options

Real ownership from day one on a product used by millions of creators

Work at the intersection of AI, media creation, gaming, 3D, and creative tools

A small, ambitious team with direct feedback, high trust, and high standards

Central London office

Hiring process

Screening call

Role-specific interview

Practical working session or case study

Culture fit interview and meet the team

Reference check and offer

We value ambition and trajectory over years of experience. We move quickly and hold a high bar, but you will get real ownership, direct feedback, and the chance to do career-defining work with a small, ambitious team.

Original posting on Customuse's site ↗

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