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Streamline Studios

3D Rigger

Kuala Lumpur, Kuala Lumpur, Remote

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hirly's read of this role

Seniority
Mid level
Country
MY
Work mode
Remote-friendly
First seen by hirly
2 Sept 2026

Derived automatically from the posting. Upload your resume above to see how the role scores against it.

the posting

About Us

Streamline Media Group is a 25-year creative development studio specializing in full video game development, co-development, publishing, and interactive digital asset production. We have shipped titles across every major platform for clients, including Sony, Microsoft, and global AAA publishers.

Description

We are hiring a 3D Rigger on a freelance/contract basis. You will be bringing characters and assets to life in immersive gaming experiences. As a 3D Rigger, you will be responsible for creating high-quality rigs for characters, creatures, and props, ensuring seamless integration into production pipelines. You will work closely with animators and technical artists to deliver rigs that meet project specifications and studio quality standards. Proficiency in tools such as Maya or Blender, auto-rigging systems, Unreal Engine cloth simulation setups, and scripting (Python/MEL) is essential.

The ideal candidate will have strong time management skills, proactively communicate delays or challenges, and adhere to best practices. Additional expertise in areas such as anatomy, engine implementation, or advanced rigging tools (e.g., Mgear, Rigify) will be highly valued. This role requires regular task tracking and progress updates aligned with agreed project scopes, as well as the ability to adapt to evolving production needs.

This is a fully remote, project-based engagement: scope, deliverables, timelines, and rates are defined per work order. It is not a full-time employment position

Job Skills

3D Rigger will possess the following competencies:

Production Ready

Maya/Blender

Auto-rigs

Unreal Engine Cloth sim Set-up

Python scripting

Mel scripting

Additional Skill s

Every 3D Rigger must also demonstrate at least 1 additional competencies at High-proficiency or 2 additional competencies at Production-ready proficiency.

Pipeline Tooling

Body anatomy

Mgear

General understanding of user interfaces

Metahuman

Engine implementation

Modelling base understanding

Animation base understanding

Unreal Engine Character Set-up

Production pipeline understanding

Rigify

Advanced skeleton

Unreal Control Rig

Deliverables Expectations

On-time delivery of project deliverables

Outcomes delivered as per project specifications, consistently

Time spent on an outcome is within project or budgeted mandays

Streamline Values : Responsibility, accountability, discipline, teamwork, clear communication, continuous improvement, and learning.

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Original posting on Streamline Studios's site ↗

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