Streamline Studios
3D Rigger
Kuala Lumpur, Kuala Lumpur, Remote
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hirly's read of this role
- Seniority
- Mid level
- Country
- MY
- Work mode
- Remote-friendly
- First seen by hirly
- 2 Sept 2026
Derived automatically from the posting. Upload your resume above to see how the role scores against it.
the posting
About Us
Streamline Media Group is a 25-year creative development studio specializing in full video game development, co-development, publishing, and interactive digital asset production. We have shipped titles across every major platform for clients, including Sony, Microsoft, and global AAA publishers.
Description
We are hiring a 3D Rigger on a freelance/contract basis. You will be bringing characters and assets to life in immersive gaming experiences. As a 3D Rigger, you will be responsible for creating high-quality rigs for characters, creatures, and props, ensuring seamless integration into production pipelines. You will work closely with animators and technical artists to deliver rigs that meet project specifications and studio quality standards. Proficiency in tools such as Maya or Blender, auto-rigging systems, Unreal Engine cloth simulation setups, and scripting (Python/MEL) is essential.
The ideal candidate will have strong time management skills, proactively communicate delays or challenges, and adhere to best practices. Additional expertise in areas such as anatomy, engine implementation, or advanced rigging tools (e.g., Mgear, Rigify) will be highly valued. This role requires regular task tracking and progress updates aligned with agreed project scopes, as well as the ability to adapt to evolving production needs.
This is a fully remote, project-based engagement: scope, deliverables, timelines, and rates are defined per work order. It is not a full-time employment position
Job Skills
3D Rigger will possess the following competencies:
Production Ready
Maya/Blender
Auto-rigs
Unreal Engine Cloth sim Set-up
Python scripting
Mel scripting
Additional Skill s
Every 3D Rigger must also demonstrate at least 1 additional competencies at High-proficiency or 2 additional competencies at Production-ready proficiency.
Pipeline Tooling
Body anatomy
Mgear
General understanding of user interfaces
Metahuman
Engine implementation
Modelling base understanding
Animation base understanding
Unreal Engine Character Set-up
Production pipeline understanding
Rigify
Advanced skeleton
Unreal Control Rig
Deliverables Expectations
On-time delivery of project deliverables
Outcomes delivered as per project specifications, consistently
Time spent on an outcome is within project or budgeted mandays
Streamline Values : Responsibility, accountability, discipline, teamwork, clear communication, continuous improvement, and learning.
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