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GCU

Adjunct Faculty - Mobile Game Development Lecture & Lab – Traditional Campus - (Spring 2027) – College of Engineering and Technology

AZ Phoenix

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hirly's read of this role

Seniority
Mid level
Country
US
Work mode
On-site / unstated
First seen by hirly
16 Oct 2026

Derived automatically from the posting. Upload your resume above to see how the role scores against it.

the posting

Make a Difference at Grand Canyon University

The College of Engineering and Technology employs faculty and faculty leaders who are passionate about engaging and mentoring students to best prepare them for the continuously changing worlds of IT and Engineering. Our faculty are energetic advisors who are committed to helping our students grow academically, spiritually, and personally. They are experts in their respective fields, in addition to being passionate educators and collaborators who help enhance the college experience for all students.

Join our mission in helping others find their purpose and start your instructor career with GCU. The College of Engineering and Technology offers rewarding opportunities for adjunct faculty to teach part-time, face-to-face instruction at our Phoenix campus. If you are highly motivated and passionate about teaching exceptional quality instruction in modern facilities with smaller class sizes, we’d like to hear from you.

Why Work at GCU:

  • Tuition benefits specifically for the adjunct employee
  • 401(k)
  • Employee Perks and Discounts
  • Gym and Fitness Center
  • Canyon Health & Wellness Center

GCU Traditional Campus – Phoenix, AZ:

Courses are in-person and on-campus for the Spring 2027 Semester (01/04/2027 - 04/23/2027)

Course: Mobile Game Development Lecture & Lab

This course explores iterative, rapid application development techniques, and cross platform development environments, to produce and publish a game for a mobile operating systems. Topics covered include performance profiling and optimization, hardware acceleration, designing for small screens, and interaction via mobile device specific inputs. The laboratory reinforces and expands learning of principles introduced in the lecture. Hands-on activities focus on creating a complete application for a mobile device and publish it on an online store. The application will utilize the key APIs provided on the device, including location awareness, motion detection, networking, and tactile user interface.

What You Will Do:

  • Facilitate classroom lecture and discussions
  • Engage students in learning course objectives and topics
  • Assess student performance and mentor success in the classroom
  • Provide a positive example to students by supporting the University’s Doctrinal Statement, Ethical Position Statement, and Mission of Grand Canyon University

What You Will Bring:

Preferred: Bachelors in Computer Science or closely related field and 4-5 years of experience developing games or simulations in Unity 3D and mobile native applications development.

Before submitting your application, please attach the following to review :

  • Your unofficial transcript reflecting degree earned with 18 graduate credit hours in the areas listed above
  • Your unofficial transcripts for any applicable conferred graduate degrees

#INDLOPESUP #gcu #highered #faculty #gamedev #mobiledev #unity

Original posting on GCU's site ↗

Listed on hirly, a job board. hirly is not the employer: GCU is hiring for this role.

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