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Cloud Imperium Games

AI Programmer (m/f/d)

Frankfurt am Main, Hessen, Germany

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hirly's read of this role

Role family
Engineering
Seniority
Mid level
Country
DE
Work mode
On-site / unstated
First seen by hirly
26 Sept 2026

Derived automatically from the posting. Upload your resume above to see how the role scores against it.

the posting

## What do our AI Programmers do?

  • Design and implement well-engineered, reliable, scalable and robust code to maintain and enhance gameplay experience.
  • Develop game code and extend AI code for a high-profile game.
  • Drive engineering principles and practices for your teams, pushing boundaries and promoting new and innovative ways of working.
  • Work closely with QAs, and other engineers to contribute to a shared vision for captivating AI.
  • Identify internal technical and developmental risks and obstacles and apply latest AI techniques and solutions to overcome them.

## What do we expect from our AI Programmers?

  • Demonstrable AI game development experience.
  • Comfortable working with C++ in a large, shared codebase.
  • Good knowledge of 3D mathematics, including character rotation, moving and translation.
  • Creative software engineering, problem-solving and debugging skills.
  • Strong multi-threaded programming skills.
  • Ability to explain and present technical solutions to both programmers and team members from other disciplines.
Original posting on Cloud Imperium Games's site ↗

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