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Joyteractive

Art Director

Poland

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hirly's read of this role

Seniority
Director
Country
PL
Work mode
Remote-friendly
First seen by hirly
7 Nov 2026

Derived automatically from the posting. Upload your resume above to see how the role scores against it.

the posting

🚀 We are Joyteractive - a leading mobile game developer and publisher specializing in the captivating world of puzzle games. Today, our team boasts 70+ rock star professionals, and we're on the lookout for talented individuals to help us dominate the world of puzzles!

  • 🔝 Our flagship game, Cryptogram: Word Brain Puzzle, consistently ranks in the top word puzzle games in the US:
  • 🏆 #1 in the Cryptogram niche by downloads
  • ✏️ #3 in Word Games

We’re looking for an experienced Art Director to join the Picture Blast Solitaire team . The role combines art, UX and game feel, covering how the game looks and how good it feels to play at every moment, in close collaboration with the product team.

What are you working on?

Genres: Puzzle, Word Games, Casual

Platforms: Mobile, iOS, Android

For which tasks (responsibilities)?

Review the current visuals and UX of the project and prepare a prioritized improvement plan

Improve game feel: animations, feedback on player actions, satisfying moments at key points of gameplay

Create and maintain the game’s style guide: palette, UI elements, fonts, rules for animations and effects

Develop the game’s visual style, including potential major changes such as backgrounds and the overall visual approach, and prepare variants for A/B tests

Lead the art team: set tasks, review work, give feedback, support growth

Set tasks for and review UX flows and interfaces

Set tasks for animations and VFX, review and accept results in the build

Take part in new feature development from the concept stage: the visual and UX side of the feature and its integration into the overall style

Review and approve all visual assets before they go into the game

Check visuals in the build on devices and set fix tasks for the development team

What kind of professional are we looking for?

3+ years in game development as an Art Director or Art Lead

Experience with mobile casual projects where visuals and game feel are key: puzzle, coloring, hidden object, merge, match-3, farm

Experience with a LiveOps product

A portfolio of projects where you were responsible for the visuals

Deep expertise in 2D art, UI/UX and game feel for mobile games

Experience leading an art team: setting tasks, reviewing work, hiring, developing artists

Experience setting tasks for and reviewing UI/UX in mobile games: mobile interface patterns, readability on small screens, onboarding

Understanding of animation and VFX production, including integration into Unity (Spine or similar), at the level of setting tasks and accepting results

Deep understanding of current AI tools for art

Understanding of mobile device technical constraints

Experience working in a product team in close collaboration with the producer, game design and development

Nice to have

Experience independently defining the visual direction of a product that has been released

Experience working on successful projects with a multi-million audience

Experience organizing large-scale production of illustrated content in a consistent style

Hands-on experience implementing AI in art production

What are the conditions and bonuses?

🌴 18 business days of compensated day-offs

8 paid Personal Days a year + 1 day is added every year

👉 Flexible Public Holidays policy

❤️‍🩹 100% Sick Leave compensation

💻 Payment for wear and tear on equipment while using a personal computer

🌐 Remote work

Original posting on Joyteractive's site ↗

Listed on hirly, a job board. hirly is not the employer: Joyteractive is hiring for this role.

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