Grimlore Games
C++ Programmer RTS Games (m/f/d)
München, Bayern, Germany
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- Role family
- Engineering
- Seniority
- Mid level
- Country
- DE
- Work mode
- On-site / unstated
- First seen by hirly
- 26 Sept 2026
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the posting
## Summary:
We are looking for a C++ Programmer for current and future RTS game projects. The ideal candidate is passionate about providing high-level direction, helping to organize time and priorities and is also willing to get their hands dirty with day-to-day development. You are a highly motivated Programmer in the video games industry who is also able to work through legacy code on its own and are very passionate about RTS/RPG games. Even more important for us are your soft skills. You are a tower of strength in tough times and you are patient with non-programmers and able to explain complex technical relationships in a simple way.
## Some of your responsibilities:
- Collaborate with Designers, Producers, Artists, and the Audio team to realize and surpass our vision of the game
- Support Art and Gameplay features and create sustainable workflows
- Understand and articulate the trade-offs between technical & design choices, and solve for the best player experience
- Work with production staff and other leads to establish engineering tasks and subsequent schedule requirements across multiple disciplines of programming and technology
## Desired qualifications:
- Strong programming skills in C++
- Experience with proprietary game engines
- Familiarity with PC and Console development best practices
- Proficient in both written and verbal communication with technical and non-technical developers
- Experience in data-oriented design
- Previous leadership/mentorship experience, or leadership interest and potential
- Passion for real-time strategy and/or roleplaying games is welcomed
- Fluent in written and spoken English
- A positive attitude
## Additional Info:
Remote Work is possible
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