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Flying Bark

CFX Artist

Sydney, New South Wales

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hirly's read of this role

Seniority
Mid level
Country
AU
Work mode
On-site / unstated
First seen by hirly
4 Sept 2026

Derived automatically from the posting. Upload your resume above to see how the role scores against it.

the posting

Flying Bark Productions is a dynamic and innovative animation studio dedicated to pushing the boundaries of character animation and storytelling. We are working on exciting projects such as Avatar: The Last Airbender feature film, Netflix's Ghostbusters animated series and Stranger Things animated series, as well as our production Tales From Outer Suburbia by Shaun Tan.

This is an Expression of Interest for roles starting in January 2027. Candidates must be open to relocate to Sydney, no remote opportunities.

We are looking for an experienced CFX Artist to join our team! Reporting to our Producer, your role will include running character FX and simulations, trouble shooting and adding secondary motion to 3D animation where needed and work closely with VFX Supervisors and Leads to deliver final shots.

About the role:

Run character related FX and simulations including but not limited to cloth, hair, rigid body, crowd, or muscles, in particular using nCloth in Maya to do cloth simulation

Work closely with VFX Supervisors and Leads to determine the best approach to solve effects challenges and develop final look in shot development

Running simulations for shot production; troubleshooting and providing revisions based on Supervisor/Client feedback

Shot modelling and/or cleaning existing character related simulations

Adding secondary motion to 3D animation where needed

Adding further simulation on other assets such as geometry hair clumps, hero feathers etc. if required

Support pipeline animation principles, timing and departmental interdependencies

Maintain a consistent level of productivity while meeting deadlines and producing high quality work.

And all other duties and responsibilities as reasonably required by the Production Company.

About you:

Excellent communication skills.

Up to date and in-depth knowledge of Maya and nCloth

Experience programming/scripting with Python, MEL and/or C++

Experience with Houdini preferred

Ability to develop techniques and processes to solve rigging production challenges.

What do we do?

Flying Bark Productions is a renowned independent producer of family-focused animation entertainment. For over 50 years, our 2D and 3D production facility has created award-winning feature films and TV series.

Why work with us?

We work on some pretty cool projects - check out our website: https://www.flyingbark.com.au/

We have an industry leading studio space in Alexandria, complete with a cinema, quiet room, Zen Garden, games room, and state of the art animation facilities.

Breakfast is served daily - on us!

We have cake days, movie nights, wrap parties & a culture club dedicated to coordinating our busy social calendar!

The Barkers have big hearts too, with our Paws for a Cause fundraising arm raising much needed funds for charities such as Beyond Blue, RSPCA and the Cancer Council.

We love dogs and you will often see some of our regular fluffy companions in the studio.

We have a hybrid approach to work with flexible work from home days on offer.

Career development is important to us so we offer training and support opportunities whenever possible.

Our employees say our culture is the best they've ever experienced - everyone is welcome and celebrated!

You'll have access to mental health resources and free counselling via our Employee Assistance Provider, Support Act.

Flying Bark Productions is proud to be an Equal Opportunity Employer.

Original posting on Flying Bark's site ↗

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