Modmacon
Concept / Render Artist
Barcelona, Spain
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hirly's read of this role
- Seniority
- Mid level
- Country
- ES
- Work mode
- On-site / unstated
- First seen by hirly
- 27 Oct 2026
Derived automatically from the posting. Upload your resume above to see how the role scores against it.
the posting
About Modmacon?
At Modmacon, we specialize in crafting world-class gaming art production for leading global developers. Our mission is to create visually stunning and immersive gaming experiences that captivate players worldwide. As we continue to grow, we invite passionate, detail-oriented, and proactive professionals to join The Mods — a team driven by creativity, collaboration, and innovation in the gaming industry
Job Summary
We are looking for a creative 2D Artist to develop and render compelling visual concepts, characters, environments, and assets for game production and marketing. The role involves translating ideas into strong visual designs while collaborating closely with art, design, and development teams
MUST HAVE:
- Ability to work from concepts, briefs, or rough sketches .
- Strong understanding of composition, color theory, lighting, and perspective .
- Experience creating colorful, readable , and engaging visuals for mobile and casual games.
- Excellent knowledge of shape language (round, soft, and friendly forms).
- Strong focus on charming characters , clean UI and marketing-ready renders.
- Experience creating eye-catching key art and promotional visuals , producing high-quality renders and polished visuals for splash screens and marketing purposes.
- Casual Art Style (Cartoony, Friendly, Stylized), Character, Prop Illustration and Environment Art (2D)
- Experience creating icons, badges, meters, and rewards visuals .
- Marketing Art & Splash Screens
Soft Skills:
- Clear communication with cross-disciplinary teams.
- Strong time management and ability to meet deadlines.
- Openness to feedback and iteration .
- Self-driven and adaptable in fast-moving production environments.
DESIRABLE:
- Knowledge of UI/UX visual principles (for menus, buttons, HUDs).
- Knowledge of 3D tools as Blender/Maya.
- Experience exporting and optimizing assets for Unity, Unreal, or custom engines .
- File organization, version control awareness (e.g., Git, Perforce).
What We Offer :
- Contribute to shaping the future of mobile game art and visual storytelling.
- Dynamic Work Culture: Join a passionate, innovative team committed to excellence in gaming
Listed on hirly, a job board. hirly is not the employer: Modmacon is hiring for this role.
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