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NVIDIA

Deep Learning Performance Architect - New College Grad 2027

US, CA, Santa Clara

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hirly's read of this role

Seniority
Mid level
Country
US
Work mode
On-site / unstated
First seen by hirly
27 Oct 2026

Derived automatically from the posting. Upload your resume above to see how the role scores against it.

the posting

NVIDIA is at the forefront of the generative AI revolution. We are looking for New College Graduates to join our GPU compute architecture and performance engineering team, dedicated to pre-silicon modeling, data-supported architecture exploration, and GPU microarchitecture improvement for LLM inference, agentic AI, and other generative AI workloads. As a Deep Learning Performance Architect, you will help improve the efficiency and scalability of large language models (LLMs), agentic AI systems, and other generative AI models on NVIDIA platforms. You will gain hands-on experience with pre-silicon performance modeling, correlation, bottleneck analysis, GPU architecture studies, and system-level analysis, while collaborating with engineers across kernel, hardware, and performance teams.

This role offers an opportunity to contribute to real-world studies that help shape the performance of next-generation LLMs, agentic AI systems, and other generative AI models in data center and edge environments. You will help develop the system-level modeling and correlation solutions needed for accurate projections and for guiding performance and efficiency improvements in the agentic era.

What you’ll be doing:

  • Build or improve pre-silicon performance and system-level models to better understand workload behavior, architecture tradeoffs, and projection accuracy
  • Develop correlation methodologies to compare model projections with lower-level analyses or available reference data and improve model fidelity
  • Study how GPU microarchitecture and system-level design choices affect end-to-end performance, efficiency, scalability, and projection fidelity
  • Identify performance bottlenecks across model execution, kernels, data movement, and system behavior
  • Explore and evaluate architecture ideas that improve performance, efficiency, or model fidelity
  • Collaborate with kernel, hardware, and framework teams to better understand end-to-end behavior for LLMs, agentic AI systems, and other generative AI models
  • Use profiling and benchmarking tools as needed to support model development, analysis, and correlation
  • Present findings and insights through clear analysis and visualization

What we need to see:

  • BS, MS, or PhD in Computer Science, Computer Engineering, Electrical Engineering, or a related field, or equivalent experience
  • Good programming skills in C++ and Python, with solid software engineering fundamentals
  • Basic understanding of modern deep learning models such as Transformers or LLMs
  • Interest in pre-silicon modeling, GPU architecture, correlation, system-level behavior, or systems optimization
  • Exposure to computer architecture, parallel programming, performance analysis, correlation, system modeling, or related systems topics through coursework, research, internships, or projects
  • Familiarity with at least one ML framework, modeling environment, profiling tool, or software stack passionate about efficiency such as PyTorch, TensorRT-LLM, Triton, Nsight, vLLM, or similar
  • Ability to reason about performance tradeoffs and debug technical issues
  • Strong communication skills and ability to work well with others on a team

Ways to stand out from the crowd:

  • Experience with CUDA programming, GPU performance analysis, performance modeling, correlation, system-level analysis, or profiling tools
  • Hands-on work with performance-sensitive systems, computer architecture, or ML infrastructure through coursework, projects, internships, or research
  • Curiosity about how systems work under the hood and a strong drive to solve hard problems
  • Motivation to learn quickly, take ownership, and make steady progress on open-ended work
  • Ability to work independently, explore unfamiliar technical areas, and follow through on exciting problems with personal, academic, or open-source projects related to GPU architecture, performance engineering, ML systems, agentic AI systems, or developer tools

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 124,000 USD - 195,500 USD for Level 2, and 152,000 USD - 241,500 USD for Level 3.

You will also be eligible for equity and benefits .

Applications for this job will be accepted at least until October 31, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

Original posting on NVIDIA's site ↗

Listed on hirly, a job board. hirly is not the employer: NVIDIA is hiring for this role.

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