Simular
Design Engineer Intern
Singapore
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hirly's read of this role
- Seniority
- Internship
- Country
- SG
- Work mode
- On-site / unstated
- First seen by hirly
- 2 Sept 2026
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the posting
Where multiple locations are listed for this role, the position may be based in any of those locations, with priority determined according to the order of listing.
Designing for autonomous agents is genuinely unsolved. When software acts on its own, the usual patterns stop working: how does someone watch an agent, trust it, correct it, or take back control? There's no established playbook, which makes this an unusually interesting place to design.
You'll work on real product surfaces that ship to users, with the support of an experienced team.
What you'll do
Design end-to-end product surfaces for agent experiences, from concept through shipped interface
Explore new interaction models for how people observe, guide, and interrupt autonomous agents
Build working prototypes in code, not just clickable mockups, so ideas get tested against reality early
Use AI tools aggressively to compress the distance between an idea and something running
Run lightweight user testing and turn what you learn into design decisions
Contribute to and help maintain our design system for consistency across the product
Work closely with engineers so your designs survive contact with implementation
Care about craft: spacing, motion, states, and the details most people never consciously notice
You might be a fit if
You're pursuing a Bachelor's or Master's degree in Design, HCI, or a related field, or equivalent experience
You have a portfolio showing original thinking, not just competent execution of familiar patterns
You're fluent in Figma and comfortable prototyping interaction and motion
You can build what you design: comfortable with HTML/CSS/JS or React, or you vibe-code your way to a working prototype
You're AI-fluent: you use AI tools daily in your design and building workflow, and you have a point of view on where they help and where they don't
You can explain why you made a decision, not just present the outcome
You're comfortable with ambiguity and can push a direction forward without a detailed brief
You give and receive critique well
Bonus: motion design, experience designing for AI products, or a shipped side project people actually use
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