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VOID

DevOps Engineer 

Remote

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hirly's read of this role

Role family
Engineering
Seniority
Mid level
Country
IE
Work mode
Remote-friendly
First seen by hirly
30 Oct 2026

Derived automatically from the posting. Upload your resume above to see how the role scores against it.

the posting

We're VOID Interactive, the kickass team behind the best-selling FPS game, Ready or Not. We're made up of some seriously talented individuals who love games and creating awesome content together. We're currently looking for a dedicated and enthusiastic DevOps Engineer to join us remotely and help take us to the next level. Our goal is strong: to establish Ready or Not as the quintessential FPS of our time.

Role Overview

As a DevOps Engineer at VOID Interactive, you will play a critical role in standardizing and automating our development and release workflows across multiple platforms. You’ll collaborate closely with engineers, technical designers, QA, and production to ensure our CI/CD systems, source control, development and production environments, and deployment pipelines are robust, scalable, and efficient.

This role requires a proactive problem-solver who thrives in fast-paced game development environments and is passionate about automation, optimisation , and operational excellence.

Key Responsibilities

Standardise and automate artefact generation across multiple platforms

Develop, manage, and continuously improve end-to-end release processes

Optimise source control workflows and CI/CD pipelines

Manage and assist in microservice development and deployment life cycles

Maintain and improve build systems and infrastructure reliability

Implement and manage configuration management solutions

Apply and enforce basic security best practices across pipelines and infrastructure

Debug, troubleshoot, and resolve pipeline and infrastructure issues efficiently

Collaborate cross-functionally with engineering, QA, and production teams

Document processes and contribute to operational best practices

Essential Requirements

Minimum 3+ years experience in a DevOps, Build Engineer, or similar role

Proven experience building and maintaining CI/CD pipelines

Strong understanding of source control systems and workflow optimisation

Experience administering Perforce

Experience with configuration management solutions

Experience managing microservices and deployment pipelines

Knowledge of basic security principles (access control, secrets management, pipeline security)

Strong debugging and troubleshooting skills

Clear and effective communication skills

Ability to work autonomously in a remote-first environment

Nice to Have (Bonus Skills)

Experience optimising Unreal Engine build times

Knowledge of multiple programming languages such as C++ and Python

Experience working in a game development environment

Familiarity with cloud platforms (AWS, Azure, GCP)

Experience with containerization and orchestration tools (Docker, Kubernetes)

Infrastructure-as-Code experience (Terraform, CloudFormation, etc.)

Experience supporting multi-platform releases (PC, console)

Please Note:

For Irish residents, this role is offered as a full-time employee position. For applicants based outside of Ireland, the role will be offered on a contractor basis. We are a remote-first company and are committed to hiring the best candidate for the role, regardless of where you are located . If you are outside our company’s home base, that’s okay with us.

Original posting on VOID's site ↗

Listed on hirly, a job board. hirly is not the employer: VOID is hiring for this role.

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