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Hark

Embedded Software Engineer

San Jose

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hirly's read of this role

Role family
Engineering
Seniority
Mid level
Stated salary
$120,000 – $300,000 per year
Country
US
Work mode
On-site / unstated
First seen by hirly
28 Sept 2026

Derived automatically from the posting. Upload your resume above to see how the role scores against it.

the posting

About Hark

Hark is an artificial intelligence laboratory, building the most advanced, personal intelligence in the world.

We believe that artificial intelligence can be used to help offload our mental workload through thinking like us and sometimes ahead of us. Intelligence that is proactive and personalized through new models capable of interacting with the world through speech, text, vision and persistent memory.

We're pairing that intelligence with next-generation hardware to create a universal interface between humans and machines. While today's AI largely operates through chat boxes and decade-old devices, Hark is focused on what comes next: agentic systems that interact naturally with people and the real world.

About the Role

The Embedded Software team owns the software running on Hark’s next generation of AI hardware, and we are looking for an Embedded Software Engineer to build the system software at the heart of it. You will design, implement, and debug system-level components and services that span the kernel, user space, and the microcontroller domains, and you will work across RTOS, bare metal, and Linux environments on the same product.

This is a systems software role. You will partner with the BSP, platform, UX, firmware, and hardware teams to make the device work as one product.

Responsibilities

Design, implement, and debug system-level components and services across kernel, user space, and MCU domains

Develop system software on RTOS and bare metal environments as well as embedded Linux

Build and maintain interfaces across the stack to deliver end to end features

Run performance analysis and produce memory and power profiles, then close the gaps they expose

Partner with the BSP, platform, and UX teams so system software, drivers, and user-facing behavior land together

Debug across layer and process boundaries, from a user space service down to the hardware

Requirements

5+ years of professional embedded software development experience on shipping hardware products

Proficiency in C and C++, or Rust

Device driver development experience

Experience developing on RTOS and bare metal environments

Experience with performance and power optimization

Solid computer architecture fundamentals, including hands-on work with modern MCUs

Familiarity with embedded toolchains and cross-compilation

Strong communication skills for work across firmware, hardware, and product teams

Bonus Qualifications

Development experience with DSP audio

Development experience with camera ISP

Development experience with NPUs, hardware accelerators, and inference runtimes

Experience on leading commercial silicon SoCs and their vendor toolchains

Experience with networking and connectivity, including wireless stacks

Experience with complex, multi-core SoCs

Android platform experience, including AOSP

Compensation

The US base salary range for this full-time position is between $120,000 - $300,000 annually.

The pay offered for this position may vary based on several individual factors, including job-related knowledge, skills, and experience. The total compensation package may also include additional components/benefits depending on the specific role. This information will be shared if an employment offer is extended.

Original posting on Hark's site ↗

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