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Bobyard

Frontend Engineer

San Francisco

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hirly's read of this role

Role family
Engineering
Seniority
Mid level
Stated salary
$130,000 – $160,000 per year
Country
US
Work mode
On-site / unstated
First seen by hirly
2 Sept 2026

Derived automatically from the posting. Upload your resume above to see how the role scores against it.

the posting

About Bobyard

Bobyard builds AI systems that automate takeoffs for contractors, saving them dozens of hours per project in a multi-trillion industry still running on spreadsheets and guesswork. Contractors live in our product all day — the interface has to be fast, precise, and obvious. We're Series A, backed by 8VC, Primary, and Pear, and growing fast.

About the role

You'll work on the hardest UI problem we have: rendering large construction drawings and dense estimate tables without friction. Think canvas rendering, pan/zoom performance, and tables with hundreds of rows that still feel instant. You don't need prior experience with canvas or data-dense interfaces — you need strong React/TypeScript fundamentals, real product taste, and to be a fast learner ready to go deep on a problem most junior roles never touch. You don't need to check every box below — if the hard problem excites you, apply.

What you'll do

Build and ship core product UI in React and TypeScript

Turn rough product direction and designs into polished, production-ready interfaces

Work on frontend performance — fast loads, smooth interactions, responsive rendering of large drawings and data-dense tables

Contribute to a reusable component library the team ships on

Work directly with product and design to shape features, not just implement them

Prototype quickly, gather feedback, and iterate toward the right UX

Diagnose and fix frontend bugs, rendering issues, and state management problems

What we're looking for

Strong React and modern CSS skills — you can build complex layouts and interactions without reaching for a library every time

Real design sense — you notice when spacing, hierarchy, or motion is off, and you fix it without being asked

Comfortable working from rough product direction — can fill the gap between a mock and a shippable feature

Fluent in TypeScript, component architecture, and frontend state management

High ownership mindset — you don't wait to be told what to fix

Fast learner who can navigate unfamiliar systems and tools quickly

Bachelor's degree in Computer Science or a related field, or equivalent practical experience

Nice to have

Experience with data-dense or canvas-heavy interfaces (tables, editors, drawing tools)

Personal projects or open-source work involving performance-sensitive UI

Exposure to construction, real estate, or other "boring industry, real problem" domains

A note on pace

We ship weekly, and priorities move as we learn from customers. Requirements are often incomplete when work starts, and you'll be expected to shape them. If that pace excites you, you'll fit in well.

Benefits

Competitive salary plus equity options

Health, dental, and vision coverage

Catered lunch in the office

$70 a month toward your commute

Team happy hours and events

Build a category-defining company with a small, driven team

Come build with us!

Original posting on Bobyard's site ↗

Listed on hirly, a job board. hirly is not the employer: Bobyard is hiring for this role.

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