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Lnw

Game Animator

Bangalore, India

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hirly's read of this role

Seniority
Mid level
Country
IN
Work mode
On-site / unstated
First seen by hirly
5 Oct 2026

Derived automatically from the posting. Upload your resume above to see how the role scores against it.

the posting

Gaming:

Welcome to the world of land-based gaming. At Light & Wonder, it’s all about the games, and our Gaming team builds cutting-edge technology, products, and content for the most iconic casinos and operators across the globe.

Position Summary

Experience: 2 to 6 Years

Essential Job Functions:

  • Create high-caliber Animation, maintaining excellent motion graphics quality in regard to timing, color theory, layout, text treatment, and animation ability.
  • Continually sharpen artistic and software expertise through company training, independent learning, and learning from other team members.
  • Produce top-notch animations through an iterative process in close collaboration with Senior and Lead Animators.
  • Always display a high degree of professionalism, accepting critique from team members.
  • Show efficiency in self-managing time with a reasonable degree of accountability and minimal instruction
  • Demonstrate excellent file structure and organization.
  • Create art assets and document all art assets created with minimal mistakes.
  • Review game art files prior to archival.

Qualifications:

  • Preferred Education: Bachelor of Arts in art/animation
  • Preferred Experience: 2+ years previous experience Animator in a production environment

Knowledge, Skills, & Abilities:

  • Proficient in 2D Animation, After Effects, Unity, Photoshop .
  • Critical thinking skills are an absolute must in this fast-paced, high-output team
  • Understand how to animate art for various themes and platforms
  • Excellent motion graphics abilities using various industry standards plugins like Trap code Suite, Boris Saphire, Saber and Element 3D.
  • Expert with Adobe photoshop, Illustrator design is a must.
  • Should have technical knowledge of adjusting art file resolutions and modifying After Effects compositions to fit different templates.
  • Must follow good file management practices.
  • Should be able to export files in various formats using Adobe Photoshop and Illustrator.
  • Should have strong typography skills.
  • Exposure to Spine 2d tool for sprite rigging and animation.
  • Knowledge of using Blender, 3ds max or Maya is a must.
  • Excellent written and verbal communication skills

Qualifications

Original posting on Lnw's site ↗

Listed on hirly, a job board. hirly is not the employer: Lnw is hiring for this role.

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