hirly

Moon Active

Game Designer - Playable Ads

Tel Aviv

See how you match this job — and similar ones. Free.

Upload your resume and hirly scores it against this role at Moon Active first, then against similar open jobs, and shows where you fit and why.

PDF or DOCX, up to 12MB. No sign-up to see your matches.

Get past the screening software and onto a recruiter's desk

hirly rewrites your resume for this job — matching the keywords and skills in the posting, moving your most relevant experience to the top, and writing a cover letter to fit. About 30 seconds.

  • Keywords matched to this posting
  • Fit score before you apply
  • Cover letter included

Matched against 2.4M live jobs from 200,000+ employers in 200+ countries.

Tailor my resume for this job →

Apply from your AI assistant

Connect hirly to Claude and ask it to apply to this job. hirly tailors your resume, fills the employer’s form and asks before sending. ChatGPT: manual setup today.

Some employer sites stop an application at a CAPTCHA or sign-in and hand it back with a link. Applying needs a paid plan. Works with any assistant that supports MCP.

hirly's read of this role

Seniority
Mid level
Country
IL
Work mode
On-site / unstated
First seen by hirly
28 Sept 2026

Derived automatically from the posting. Upload your resume above to see how the role scores against it.

the posting

Playable Ads are interactive mini-games that are used to engage and attract new users to download and play our games.

As a Game designer you will be in charge of the Game design and polishing the game mechanics and game-flows of our playable ads as well as testing and gaining insights based on how the playable performed.

Responsibilities

Design levels for top performing playable ads for leading games, to excite, engage, and bring new players to download our games.

Research and develop innovative game mechanics for playable ads.

Work closely with game developers and provide constructive feedback on playable ad mechanics and experience

Analyze performance data to optimize game mechanics and conversions.

Collaborate with the game design team with improving our content pipeline and processes.

Stay current on mobile game advertising trends and best practices.

Support and collaborate with the team from a level design perspective (Production, QA, Art, Game Design, etc).

Requirements

Product management role experience in the casual gaming space, or 2+ years of experience designing levels and game mechanics for casual mobile games.

Strong passion for gaming, particularly with regards to casual mobile games.

Positive and creative mind with a passion for the level design craft (showcased with a relevant work portfolio).

Solid grasp of game design methodologies and up-to-date knowledge of the casual audience, casual game markets and player motivations.

Excellent interpersonal skills to clearly and effectively communicate feedback and design ideas.

Strong self-driven work ethic and ability to work effectively in an agile team environment.

Ability to incorporate feedback from your team into your work and use it to learn and grow in your role.

fluency in English and Hebrew.

*** PLEASE ATTACH A LINK TO AN ONLINE PORTFOLIO / SHOWREEL

Original posting on Moon Active's site ↗

Browse similar roles

Want this one?

Upload your resume and hirly rewrites it for this job and writes the cover letter — in about thirty seconds, before you sign up.

Tailor my resume for this job