Voodoo
Game Developer - Midcore Games
Paris
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hirly's read of this role
- Role family
- Engineering
- Seniority
- Mid level
- Country
- FR
- Work mode
- Remote-friendly
- First seen by hirly
- 8 Nov 2026
Derived automatically from the posting. Upload your resume above to see how the role scores against it.
the posting
About Voodoo
Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.
This position is ideally Paris-based, Beijing- based or Warsaw-based, with relocation support available.
Team
You will be an integral part of a newly established internal studio, a dynamic and focused team dedicated to one of our most promising prototype in scale. This studio is specifically chartered to improve this high-potential game up to the successful and market-ready title it is meant to become.
In this exciting role, your initial focus will be on one of our new Midcore Games that have already demonstrated significant promise and captured our attention with their compelling core mechanics and engaging gameplay.
Role
We are looking for a senior Unity C# Game Developer who has been a primary contributor to the Game architecture, Feature development, and design for several casual games. You will collaborate with a variety of experts: Product Managers, Game Artists, Game Developers, Tech Engineers, Monetization Managers, Data Analysts...
Work closely with small teams of Unity Game Developers and Artists
Implement game logic and systems in C# using Unity
Adapt and work within an existing code base, enhancing its functionality, stability and performance
Provide guidance and share your expertise
Ensure timely delivery of high-quality results
Profile
Advanced Unity knowledge (3y+) including scripting in C#, UI systems, animation, particle systems, etc.
A critical thinker and a problem solver with a keen eye for identifying problems in workflows and processes (and driving them to a resolution)
Previous experience and exposure to the game production process (as part of a game dev studio or otherwise)
Skilled in identifying performance bottlenecks and implementing optimisations, with a strong focus on memory management, frame rate stability, and reducing load times
Experience with analytics-driven development and A/B testing in live games would be a plus
Excellent communication skills and a strong teamwork mindset
Good sense of gameplay experience and special attention to detail
Speak and write English
Benefits
Competitive salary
Premium healthcare (SideCare) for you and your family 100% borne by Voodoo
Swile Lunch voucher
Gymlib (100% borne by Voodoo)
Wellness activities in our Paris office
Child daycare facilities (Les Petits Chaperons rouges)
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Listed on hirly, a job board. hirly is not the employer: Voodoo is hiring for this role.
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