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Build AI

Industrial Designer

Shenzhen

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hirly's read of this role

Seniority
Mid level
Stated salary
CNY 250,000 – CNY 500,000 per year
Country
CN
Work mode
On-site / unstated
First seen by hirly
28 Sept 2026

Derived automatically from the posting. Upload your resume above to see how the role scores against it.

the posting

About Build AI

Build AI is the data hyperscaler for Physical AI. We're vertically integrated across hardware, manufacturing, logistics, collection, and model training to scale the physical labor dataset orders of magnitude faster than anyone in the world.

Job Summary

We're hiring industrial design in Shenzhen for the objects people actually wear and use while they work. A camera hat, a mount, a device that has to look like it belongs on a job site, not a prototype taped to a hard hat. A generalist who can also do mechanical design is strongly preferred.

Key Responsibilities

Own industrial design from early concept through production: form, wearability, how it sits on a worker, how it comes apart for service

Explore and communicate through sketching, CAD, rendering, and physical prototypes (3D print and factory samples)

Develop CMF and take designs through vendors: DFM, samples, and the version that actually ships

Work with mechanical and PCB so the board, battery, camera, and enclosure are one object

Keep it simple enough to manufacture at the volume we need, and good enough that people will actually wear it all day

Collaborate with Head of Design & Taste in SF on the bar; you make the thing in Shenzhen

You may be a good fit if you have (Must-have qualifications)

Portfolio of shipped physical products, not only renders. Wearables, tools, or devices used in the real world are a plus

Strong ID fundamentals: sketching, form, proportion, detailing, and 3D modeling (SolidWorks, Onshape, Rhino, or similar)

You can go from sketch to factory sample, and you know when a curve is going to break tooling

Understanding of materials, manufacturing processes, and designing for production

Fine in Shenzhen, with vendors, and iterating in a factory instead of only in Keyshot

Taste is obvious. You will not ship something that looks like a science fair

Strong candidates may also have experience with (Nice-to-have qualifications)

Mechanical design (CAD, enclosures, mounts, stackups). We would rather hire a generalist than ID-only

KeyShot or equivalent visualization

Experience with wearables or products worn for a full shift

Benefits

Competitive pay

Medical, dental, and vision packages with generous premium coverage

$500 per month credit for waiving medical benefits

Housing subsidy of $2k per month for those living within walking distance of the office

Relocation support for those moving to San Francisco (Financial District) or Shenzhen (Nanshan)

Various wellness benefits covering fitness, mental health, and more

Daily lunch and dinner in our office

Unlimited compute budget subject to ROI justification

Unlimited Codex and Claude credits

Travel

How we're different

Build believes in the Bitter Lesson . By taking a general approach of learning from humans, our addressable market is all physical labor.

We are a fully in-person team in San Francisco (Financial District) and Shenzhen (Nanshan), and greatly value engineering skills. We do not have boundaries between engineering and research, and we expect all of our technical staff to contribute to both and work across disciplines as needed.

Build AI is an equal opportunity employer. We review every application. If you do not meet every bullet, still apply. Questions: [email protected]

Original posting on Build AI's site ↗

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