Collectiveacegmbh
Lead LiveOps & Monetization Designer
Remote
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- Seniority
- Lead / management
- Country
- DE
- Work mode
- Remote-friendly
- First seen by hirly
- 21 Sept 2026
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the posting
“The Collective Ace Group” is a one-stop Service Hub in the gaming industry, providing best-in-class services for our clients with all the convenience of a one-stop solution.
We are looking for an experienced Lead LiveOps & Monetization Designer to join one of our subsidiaries and work within a global team of international professionals.
This is a hands-on leadership role with strong ownership of the game’s monetization strategy and LiveOps execution . You will design, configure, launch, and optimize offers, promotions, events, pricing, segmentation, and other initiatives aimed at improving revenue, conversion, payer engagement, and long-term player value.
Responsibilities
Own and improve the game’s LiveOps and IAP monetization strategy
Design and optimize offers, bundles, promotions, pricing, event monetization, and targeted campaigns
Analyze player behavior, economy, progression, and purchase patterns to identify monetization opportunities
Monitor KPIs such as revenue, ARPDAU, ARPPU, conversion, payer rate, purchase frequency, retention, and offers performance
Build and maintain the LiveOps and monetization calendar across frequent release cycles
Develop new events and monetization concepts using existing game systems, assets, and configuration capabilities
Work hands-on with config sheets and spreadsheets to manage events, rewards, offers, pricing, and other LiveOps parameters
Develop player segmentation, targeted offers, and lifecycle-based monetization strategies
Define and evaluate A/B tests and monetization experiments
Coordinate execution across Product, Game Design, Analytics, QA, Development, Art, and other stakeholders
Lead the LiveOps team, set priorities, improve workflows, and ensure reliable execution
Requirements
Around 5+ years of relevant experience , including substantial hands-on ownership of LiveOps and monetization for mobile F2P games
Strong knowledge of IAP offers, bundles, pricing, promotions, virtual economies, payer conversion, and lifecycle monetization
Strong understanding of monetization KPIs and the ability to turn data into actionable improvements
Hands-on experience with config sheets, spreadsheets, or similar configuration systems
Experience with player segmentation, targeted offers, and monetization experiments
Strong LiveOps ideation and systems-design skills
Experience managing frequent release cycles and coordinating multidisciplinary teams
Strong organizational, leadership, and English communication skills
Nice to Have
Experience with 4X strategy, RPG, MMO, or other systems-heavy games
Experience with economy design, gacha, subscriptions, battle passes, shops, or progression monetization
Experience with personalized offers, automation, experimentation tools, dashboards, or LiveOps CMS platforms
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