Voodoo
Level Designer - Puzzle Games
Paris · Beijing
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hirly's read of this role
- Seniority
- Mid level
- Countries
- FR, CN
- Work mode
- On-site / unstated
- First seen by hirly
- 11 Sept 2026
Derived automatically from the posting. Upload your resume above to see how the role scores against it.
the posting
About Voodoo
Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.
This position is ideally Paris-based or Beijing- based with relocation support available.
Team
You will be an integral part of a newly established internal studio, a dynamic and focused team dedicated to one of our most promising Puzzle game in scale. This studio is specifically chartered to improve this high-potential game up to the successful and market-ready title it is meant to become.
Role
As a Level Designer for one of our Puzzle Studio, you will be at the heart of the game's evolution. You will work closely with a multidisciplinary team of engineers, artists, and product experts to design, test, and refine features that keep our players engaged and entertained.
Participate in the design and creation of engaging, challenging, and fun levels that maintain player interest and progression
Develop and iterate on game mechanics and features that enhance the core gameplay loop
Analyze player behavior, game metrics, and feedback to identify opportunities for improvement
Collaborate with engineers and artists to bring level designs and features to life
Structure, run, and monitor A/B tests to validate design decisions and optimize player experience
Balance game difficulty curves to ensure appropriate challenge and retention across all levels
Stay up-to-date with the hybrid-casual and puzzle game market, analyzing competitor games and emerging trends
Test and playtest levels and features to ensure quality and enjoyment
Contribute to the product roadmap and strategic direction
Work iteratively, rapidly prototyping ideas and incorporating feedback from the team and data
Profile
2+ years of professional experience in game design, product specialist, Level Design or similar role in the mobile gaming industry
Strong passion for mobile puzzle and hybrid-casual games, with a deep understanding of what makes them engaging and successful
Analytical mindset with the ability to interpret data, identify trends, and make data-driven design decisions
Understanding of player psychology and what drives engagement, retention, and satisfaction in puzzle games
Strong communication skills and ability to clearly articulate design ideas to cross-functional teams
Iterative mindset with the ability to rapidly test, learn, and improve designs based on feedback
Fluent in English
Bonus: Experience with Unity or game development tools, knowledge of A/B testing methodologies, experience shipping successful mobile games
Benefits:
Competitive salary
Benefits according to the country you reside in
Listed on hirly, a job board. hirly is not the employer: Voodoo is hiring for this role.
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