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Bedrock Robotics

Machine Learning Engineer: Perception Analytics

San Francisco, CA

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hirly's read of this role

Role family
Data & ML
Seniority
Mid level
Country
US
Work mode
On-site / unstated
First seen by hirly
2 Sept 2026

Derived automatically from the posting. Upload your resume above to see how the role scores against it.

the posting

Join the team bringing autonomy to the built world

At Bedrock, we're moving AI out of the lab and onto real job sites. Our team includes veterans who helped launch Waymo, scaled Segment to a $3.2B acquisition, and grew Uber Freight to $5B in revenue. We retrofit the heavy equipment contractors already own, starting with excavators, so experienced crews can safely take on more projects and deliver more of the critical infrastructure our society needs.

In August 2026, Bedrock-equipped excavators began doing fully autonomous, paid work on live commercial job sites. We've more than doubled our customer base since 2025, and our machines now work with contractors across the South, Midwest, and Mid-Atlantic

In October 2026, we raised a $600M Series C co-led by CapitalG and Emergence Capital, bringing our total funding to nearly $1B. We're using it to put more autonomous machines to work, build the field and operations teams behind every deployment, and expand into new machine types and job-site tasks.

This is where algorithms meet steel-toed boots. You'll work alongside construction veterans and world-class engineers to solve physical-world problems that simulations can't touch. If you're ready to do meaningful work on hard problems, we'd love to have you join us.

Machine Learning Engineer: Perception Analytics

We are looking for a perception engineer to build features for our customers' analytics. This isn’t just a data science job. This is developing fundamental perception features to drive customer-facing platforms. What are the real-world challenges in measuring dig productivity from lidar/camera data? Can we modify existing perception systems to provide useful metrics for job sites? How do you measure safety over an entire site given perception systems? How do you re-identify the same objects across dozens of camera views on a site several city blocks wide, through dust and changing light?

What You’ll Do:

Extend, modify and adapt existing perception signals for analytics needs

Work with customers to define and scope what is possible with advanced perception systems on-site

Deploy models and analytics directly to fleets of machines

What We're Looking For:

MSc or advanced degree in Computer Science, Robotics, or a related field

4+ years of professional experience shipping perception systems to production (ideally on robotic or other embedded platforms), with strong hands-on experience in a modeling framework (e.g. PyTorch)

Proficient in Python and comfortable reading and writing at least one systems language (e.g. C++, Rust)

Hands-on experience incorporating raw sensor data (camera, lidar, IMU) into learned pipelines

Solid grounding in 3D geometry, sensor calibration (intrinsics/extrinsics), coordinate transforms, and camera/image re-projection algorithms

Strong data analysis skills across statistical characterization of sensor data, corner-case and anomaly discovery, and evaluation design

Ways to Stand Out:

One or more of the following:

Prior experience working with customers to understand perception data and analytics

Experience with the Rust programming language

Published work in top-tier venues such as ICRA, IROS, CVPR, ECCV, ICCV, CoRL, or RSS

Other special aspects of the role:

Based in the Bay Area with the ability to be onsite at our SF office on a daily/weekly basis

Bedrock Robotics is an Equal Opportunity Employer

We’re committed to building a diverse and inclusive workplace. We consider all qualified applicants for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, ancestry, age, disability, veteran status, genetic information, or any other protected characteristic.

Reasonable Accommodations

We want our hiring process to be accessible to everyone. If you need an accommodation to participate in the application or interview process, please let your recruiter know so we can support you.

Original posting on Bedrock Robotics's site ↗

Listed on hirly, a job board. hirly is not the employer: Bedrock Robotics is hiring for this role.

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