hirly

Intangible

Product UX Designer

San Francisco · Los Angeles · New York

See how you match this job — and similar ones. Free.

Upload your resume and hirly scores it against this role at Intangible first, then against similar open jobs, and shows where you fit and why.

PDF or DOCX, up to 12MB. No sign-up to see your matches.

Get past the screening software and onto a recruiter's desk

hirly rewrites your resume for this job — matching the keywords and skills in the posting, moving your most relevant experience to the top, and writing a cover letter to fit. About 30 seconds.

  • Keywords matched to this posting
  • Fit score before you apply
  • Cover letter included

Matched against 2.3M live jobs from 200,000+ employers in 200+ countries.

Tailor my resume for this job →

hirly's read of this role

Role family
Design
Seniority
Mid level
Country
US
Work mode
On-site / unstated
First seen by hirly
28 Sept 2026

Derived automatically from the posting. Upload your resume above to see how the role scores against it.

the posting

Product UX Designer

Intangible · Full-time · San Francisco

About Intangible

Intangible is a spatial intelligence company building a new class of creative tools.

We make Intangible Studio, a browser-based 3D platform that allows creatives move from idea to fully realized scenes and shots with incredible speed and clarity. We combine real-time 3D with generative AI, giving them hand-on control of composition, camera, animation and their overall artistic vision.

The Role

Working closely with product, engineering, and our customers, you’ll define how teams create and collaborate in Intangible Studio.

You’ll shape core workflows, interaction patterns, and system behavior, translating complex capabilities into clear, usable experiences that hold up in real-world use.

The product sits at the intersection of 3D, AI, and storytelling. The challenge is making something powerful feel simple, immediate, and clear, for individuals and for teams working together.

What You’ll Do

Work product and customers to understand and define how users think, create, and collaborate

Partner with engineering to deliver solutions with clarity and quality, maximizing the capabilities of the underlying technology

Design end-to-end workflows, from first idea to finished output

Turn complex systems into clear, intuitive, learnable experiences

Prototype quickly to explore, test, and refine concepts

Bring a high bar for design clarity, craft, and detail across everything we ship

What We’re Looking For

Strong product thinking. You define problems clearly and move them toward resolution

Systems mindset. You understand how tools behave across workflows and teams

Collaborative by default. You work closely with product, engineering, and customers

High craft. Interaction, layout, motion, and detail all matter

You move quickly. You explore, decide, and iterate with intent

Clear communicator. You can articulate why something should exist, not just what it looks like

Requirements

Strong portfolio showing thoughtful problem framing, system-level thinking, and real-world impact

5+ years designing and shipping products used by real teams, ideally in creative domains

Track record of owning work end-to-end, from early concept through launch and iteration

Proven ability to simplify complex capabilities into clear, usable experiences

Comfort prototyping as part of thinking, using it to explore, test, and refine ideas quickly

Experience partnering with engineering to carry ideas through to high-quality implementation

Bonus

Experience with game engines, 3D tools, or spatial interfaces

Experience with multimodal or AI-driven interaction patterns

Original posting on Intangible's site ↗

Browse similar roles

Want this one?

Upload your resume and hirly rewrites it for this job and writes the cover letter — in about thirty seconds, before you sign up.

Tailor my resume for this job