Sony Pictures Imageworks
Scene Assembly Artist
Vancouver, British Columbia, Canada
Get past the screening software and onto a recruiter's desk
hirly rewrites your resume for this job — matching the keywords and skills in the posting, moving your most relevant experience to the top, and writing a cover letter to fit. About 30 seconds.
- Keywords matched to this posting
- Fit score before you apply
- Cover letter included
Matched against 2.7M live jobs from 200,000+ employers in 200+ countries.
Tailor my resume for this job →Apply from your AI assistant
Connect hirly to Claude and ask it to apply to this job. hirly tailors your resume, fills the employer’s form and asks before sending. ChatGPT: manual setup today.
Some employer sites stop an application at a CAPTCHA or sign-in and hand it back with a link. Applying needs a paid plan. Works with any assistant that supports MCP.
hirly's read of this role
- Seniority
- Mid level
- Country
- CA
- Work mode
- On-site / unstated
- First seen by hirly
- 16 Sept 2026
Derived automatically from the posting. Upload your resume above to see how the role scores against it.
the posting
Sony Pictures Imageworks is located on the unceded traditional territory of the Musqueam, Squamish, and Tsleil-Waututh First Nations. We are committed to respecting traditional lands, and working with communities towards reconciliation.
- Sony Pictures Imageworks Canada Inc.
- 658 Homer Street., Suite 405, Vancouver, BC, V6B 2R4
Project based, Full Time
Language in work environment - English
Benefits per company policy: include healthcare, tuition reimbursement, RRSP's, Sick and Vacation leave, standard increases as applicable
Summary:
The Scene Assembly Artist acts as the bridge between Camera and Animation, ensuring that
camera-delivered scenes are technically sound and fully prepared for downstream departments.
Operating after conform, this role serves as a critical quality-control checkpoint before shots
move into Animation. Scene Assembly Artists are responsible for validating data, verifying shot
integrity, troubleshooting issues, and publishing shots while maintaining structural pipeline
compliance and overall production readiness.
Key Skills and Qualifications:
Experience with Unreal Engine, Maya, and shot-based workflows.
Understanding of pipeline processes (publishing, conforming, asset management).
Keen eye for continuity and creative intent.
Excellent organizational and cross-department communication skills.
Ability to problem-solve in an evolving production environment.
Ability to meet tight production schedules while maintaining quality in a fast-paced feature animation pipeline.
Responsibilities:
Prepare and publish shot files for Animation (Maya) based on received camera scene files (Unreal).
Validate and update assets (camera, characters, environments, props) as needed.
Conduct shot publishes and troubleshoot publishing issues
Ensure files are organized and structured according to pipeline standards.
Experience:
Experience in a shot-based CG production environment (feature animation, episodic, or high-end VFX) is a plus
Eye for creative composition and camera language is a plus
Working knowledge of Unreal Engine scene workflows.
Understanding of CG pipelines, including publishing workflows, asset management, and shot tracking.
Familiarity with USD workflows and structured scene builds
Ability to troubleshoot technical issues related to scene structure, asset updates, and publishing.
Understanding of continuity across sequences (assets, camera, variations).
Strong organizational skills with attention to metadata, naming conventions, and version control.
Why this role is exciting:
This entry level role is ideal for someone who thrives at the intersection of technical workflow and creative oversight, helping ensure a smooth and efficient handoff from Camera to Animation. Candidates will have the opportunity to learn from existing Camera/Previs artists at the studio for future layout and visualization opportunities.
The anticipated base salary for an Associate position is $25.00 to $34.38/hr and for an Intermediate position is $33.85 to $44.42/hr. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP's, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.
Please note that you must be able to provide a demo reel that illustrates your relevant artistic and technical experience that also includes the nuances for this specific role.
We value unique perspectives, and want diverse, unique talent to work with us. We encourage candidates from all identities to apply.
*Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.
Listed on hirly, a job board. hirly is not the employer: Sony Pictures Imageworks is hiring for this role.
Similar jobs
Browse similar roles
Want this one?
Upload your resume and hirly rewrites it for this job and writes the cover letter — in about thirty seconds, before you sign up.
Tailor my resume for this job