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Naughty Dog

Senior Environment Artist Texture

United States, Santa Monica, CA

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hirly's read of this role

Seniority
Senior
Country
US
Work mode
On-site / unstated
First seen by hirly
5 Nov 2026

Derived automatically from the posting. Upload your resume above to see how the role scores against it.

the posting

This position is for temporary engagement through our staffing partner, Yoh Enterprise Solutions. Candidates must be authorized to work in the United States for this position.

This is a hybrid / onsite position.

For nearly 40 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and technology. Naughty Dog recently released The Last of Us Part II Remastered as well as a current generation remake of The Last of Us Part I for the PS5. We're also proud to say that The Last of Us Parts I & II are now available for the first time on PC. Currently, we’re busy at the kennel working on Intergalactic: The Heretic Prophet, and we'd love to find talented individuals to join us. Naughty Dog games have long been lauded for their evocative, character-driven stories and attention to detail. We are committed to innovation within our games and as such have curated some of the top creative and technically innovative minds in the industry. We welcome diverse candidates and believe that a broad range of cultural and life experiences contribute to the overall well-being and success of the studio and the titles we craft together.

What you will do:

Create and apply materials across a variety of subject matter

Troubleshoot and maintain levels to stay in frame rate, memory, and design spec

Act as point of contact to achieve design and art direction goals as it pertains to building game art

What skills you will use:

5+ years experience modeling high quality environments. Likely at least one shipped AAA title

Strong ability to define complex looks for the most challenging levels with minimal concept art and direction

Expert understanding of how to build environments in AAA game development

Collaborative mindset while working closely with other departments to find and propose solutions for the betterment of the game

Strong art sensibilities related to color, composition and scale

Self-motivated—can execute the vision for the level until completion in a timely and efficient manner.

Proficient at sculpting/painting surface details and controlling shader features that represent a wide variety of material types

Full understanding of shader construction using a material editor for rendering physically based game environments

Able to create efficient UV layouts and bake textures from high res meshes

Strong ability to create tiling and trim texture sets

Manage texture memory and Shader performance

Great team-player—willing to seek help and feedback from others and give it in return. Being extremely proactive in sharing info and assets. Open to direction and iteration.

Able to meet schedules, be flexible and proactive, communicating evolving project needs

Proficiency using Maya, Substance, ZBrush, or equivalent software

#LI-AB1

As a part of the Naughty Dog application process, candidates will be expected to provide a portfolio or demo reel of their work and may be asked to complete an art test, in addition to a phone screen.

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression, and gender reassignment), race (including color, nationality, ethnic, national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy or maternity, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees, and embrace diversity. We encourage everyone to respond.

At SIE, working with our partners, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.

Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location.

In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click here to learn more.

The estimated base pay range for this role is listed below, this is an hourly rate.

$69.09 — $86.35 USD

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.

Original posting on Naughty Dog's site ↗

Listed on hirly, a job board. hirly is not the employer: Naughty Dog is hiring for this role.

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