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Final Strike Games

Senior Game AI Engineer

Seattle, Washington, Remote

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hirly's read of this role

Seniority
Senior
Country
US
Work mode
Remote-friendly
First seen by hirly
15 Sept 2026

Derived automatically from the posting.

the posting

Overview

Final Strike Games is an independent game-development studio with a passion for creating world-class multiplayer, shooter, and live-service games in Unreal Engine. Our team values honesty, transparency, and respect for all, while working together to create industry-inspiring game experiences!

Final Strike Games is looking for a Senior Game AI Engineer to join our studio to design, implement, and optimize gameplay AI systems for a new Co-Development project with Epic. Substantial experience in developing AI behaviors in Unreal Engine will be crucial. In this role you will work with the design team to define AI requirements for the project, while iterating continually to enable fun, engaging, and satisfying AI encounters.

You will also be encouraged to bring fresh ideas and perspectives to creative problems, and will enjoy significant autonomy as it pertains to system design and AI implementation choices. Team members are expected to lead with curiosity and to help cultivate a trusting and collaborative environment with your fellow engineers.

This is a remarkable opportunity to get in on the ground floor of an exciting new project and join a passionate team of game developers that pride themselves on punching above their weight class and working together to make amazing games!

Responsibilities include but not limited to:

Work closely with designers, artists, animators, and other engineers to develop robust and satisfying AI behaviors and encounters

Design, implement, and drive game AI systems and architecture in conjunction with the team

Develop test cases regarding game AI and integrate with the QA team

Collaborate with production and leadership to create and manage production tasks for game AI features, while self-managing time and responsibilities

Actively participate in playtests and drive solutions for any encountered problems with AI

Required Skills & Qualifications

5+ years of game engineering experience (3+ working on game AI)

Experience building AI features in Unreal Engine

Strong programming skills in C/C++

Nice to have

Experience shipping a title as an AI Engineer

Experience developing AI behaviors for FPS titles

Original posting on Final Strike Games's site ↗

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