hirly

Costar

Senior Product Designer

Hybrid: New York or San Francisco

See how you match this job — and similar ones. Free.

Upload your resume and hirly scores it against this role at Costar first, then against similar open jobs, and shows where you fit and why.

PDF or DOCX, up to 12MB. No sign-up to see your matches.

Get past the screening software and onto a recruiter's desk

hirly rewrites your resume for this job — matching the keywords and skills in the posting, moving your most relevant experience to the top, and writing a cover letter to fit. About 30 seconds.

  • Keywords matched to this posting
  • Fit score before you apply
  • Cover letter included

Matched against 2.4M live jobs from 200,000+ employers in 200+ countries.

Tailor my resume for this job →

Apply from your AI assistant

Connect hirly to Claude and ask it to apply to this job. hirly tailors your resume, fills the employer’s form and asks before sending. ChatGPT: manual setup today.

Some employer sites stop an application at a CAPTCHA or sign-in and hand it back with a link. Applying needs a paid plan. Works with any assistant that supports MCP.

hirly's read of this role

Role family
Design
Seniority
Senior
Stated salary
$200,000 – $285,000 per year
Country
US
Work mode
On-site / unstated
First seen by hirly
14 Sept 2026

Derived automatically from the posting. Upload your resume above to see how the role scores against it.

the posting

In the 1960s, the Italian artist and inventor Bruno Munari was studying spontaneous forms: shapes that emerge from the interaction of material, function, and environment.

When Danese Milano commissioned him to design a lamp that was practical, durable, affordable, and easy to transport, Munari was reminded of the traditional rice paper lanterns he had encountered when traveling in Japan. But rice paper lanterns are fragile, hard to clean, and tend to yellow over time.

Looking for an industrial alternative, he discovered filanca—a synthetic stretch nylon used exclusively for women's stockings at the time.

Munari visited hosiery factories to test the material and see what forms it could take. "We do not make lamps, sir. Only stockings," one factory told him. Munari replied, "You'll see."

The result was the Falkland lamp: only a few centimeters thick when packaged, as tall as a human when hung, its spontaneous form emerging from the elasticity of the nylon and metal rings of different diameters inserted at regular intervals, enlarged by gravity when suspended from above.

Munari didn't begin with the form of a lamp. He began with the qualities it needed, then looked outside the conventions of lighting to find the right materials and methods. We're looking for a designer who works the same way: someone who studies the systems and materials at hand, then finds a way of putting them together that feels both unexpected and inevitable.

At Co–Star, the materials are a 4,000-year-old system of astrology, planetary data from NASA, and a corpus written by astrologers and poets. The qualities we're designing for: astrology made accessible without asking anyone to learn a complex system, and a language that lets people share something intimate with their friends.

We're hiring a Senior Product Designer to continue cultivating those qualities across Co–Star and new experiments. You'll move between product architecture, interaction design, prototyping, and visual design. Ideas rarely arrive as polished specs. You'll help decide what we make next and how it works.

What you'll do:

Own major product surfaces end-to-end: concept, flows, interaction, visual polish, ship

Invent interaction paradigms for things that haven't existed before and moke those new paradigms legible and fun

Use research, experimentation, analytics, and user feedback to understand what people need and where products can improve.

Prototype constantly, in Figma and in code — we expect tools like Claude Code, Cursor, and v0 to be part of your workflow

Partner directly with engineering and research, to refine interactions, iterate quickly, and ship high-quality work.

You might be a fit if:

You've spent the last decade designing software people love to use.

You're comfortable moving between interaction design, visual design, and product thinking.

You enjoy working closely with engineers.

You agree that good work often emerges out of many rounds of iteration. You explore wildly, always ready to kill your darlings, and rework ideas until something clicks and feels correct.

You'd rather prototype than make a presentation.

Work > ego

Logistics

Full-time. Hybrid San Francisco or New York.

Compensation: $200,000–$285,000 + benefits

To apply

A portfolio is required. We care much more about what you've made than where you've worked; if this sounds like you, apply even if you don't check every box.

Original posting on Costar's site ↗

Browse similar roles

Want this one?

Upload your resume and hirly rewrites it for this job and writes the cover letter — in about thirty seconds, before you sign up.

Tailor my resume for this job