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NVIDIA

System Software Engineer - GPU and SOC

US, CA, Santa Clara · US, WA, Redmond

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hirly's read of this role

Role family
Engineering
Seniority
Mid level
Country
US
Work mode
On-site / unstated
First seen by hirly
3 Oct 2026

Derived automatically from the posting. Upload your resume above to see how the role scores against it.

the posting

NVIDIA is searching for a highly motivated, creative engineer to join the GPU Software team. As a GPU/SOC system software engineer, you will work with a team of very dedicated software and hardware engineers involving a wide variety of technologies. As someone who is hardworking and passionate about their work, you will craft and debug key aspects of our production GPU and SOC kernel drivers and embedded SW, focusing on platform performance, power savings, and robustness. You should demonstrate the ability to excel in an environment with intricate system level interactions.

What your role entails:

Design, implement and debug changes in the NVIDIA SW stack to take next-gen HW from design / development stage to production, with focus on kernel-mode SW

You will follow the devices all the way through the development process to datacenter systems, customer desktops, notebooks, workstations, and gaming console products that are used throughout the world

Be heavily involved in emulation, bringup, and product hardening required to build our groundbreaking products

Multiple opportunities to collaborate and communicate effectively with teams from all around the globe

What we need to see:

BS or MS degree in Computer Engineering, Computer Science, or equivalent experience

8+ years of relevant software development experience

Background in solving problems that apply to sophisticated systems deployed at scale

Strong C/C++ programming skills as well as having shown initiative in pursuing independent coding projects

Familiarity with computer system architecture, microprocessor, and microcontroller fundamentals (caches, buses, memory controllers, DMA, etc.)

Strong Operating systems fundamentals with Kernel experience on Linux or Windows systems

Ways to stand out from the crowd:

Background and strength with system-level (SW and HW) debugging is invaluable

Windows Driver Models, with WDDM or MCDM a strong plus.

Familiarity with system level security concepts

Experience with system software concepts

NVIDIA is widely recognized as one of the most sought-after employers in the technology sector. NVIDIA is also an equal opportunity employer. We have some of the most forward-thinking and hardworking people in the world working here. If you're creative, passionate and self-motivated, we want to hear from you! NVIDIA is leading the way in groundbreaking developments in Artificial Intelligence, High-Performance Computing and Visualization. The GPU, our invention, serves as the visual cortex of modern computers and is at the heart of our products and services.

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 184,000 USD - 287,500 USD for Level 4, and 224,000 USD - 356,500 USD for Level 5.

You will also be eligible for equity and benefits .

Applications for this job will be accepted at least until August 4, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

Original posting on NVIDIA's site ↗

Listed on hirly, a job board. hirly is not the employer: NVIDIA is hiring for this role.

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