hirly

NVIDIA

System Software Engineer, GPU Development Tools

India, Bengaluru

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hirly's read of this role

Role family
Engineering
Seniority
Mid level
Country
IN
Work mode
On-site / unstated
First seen by hirly
3 Oct 2026

Derived automatically from the posting. Upload your resume above to see how the role scores against it.

the posting

NVIDIA has continuously reinvented itself. Our invention of the GPU sparked the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. Today, research in artificial intelligence is booming worldwide, which calls for highly scalable and massively parallel computation horsepower that NVIDIA GPUs excel.

We are now looking for a GPU Development Tools System Software Engineer. A key part of NVIDIA's strength is our sophisticated development tools and simulation environments that enable our incredible pace of delivering new technology to the market. We are looking for forward-thinking, hard-working, and creative people to join a dynamic software development team with high production-quality standards. Our work includes designing and developing frameworks for creating GPU workloads that enable functional and perf verification of GPU. NVIDIA is continuously pushing the state of the art in chip development software and infrastructure to enable the next generation of chips. In this position, you will develop the core infrastructure needed to generate stimulus for modeling, analysis, and debugging of upcoming general-purpose graphics and computing chips. Our infrastructure is critical to enable GPU development and verification throughout the chip lifecycle and is used across many diverse groups of engineers including but not limited to chip architects, driver developers, and verification engineers.

What you will be doing:

As a member of the team, you will play a critical role in all stages of GPU development

Design and architect features in compute and graphics stimulus development framework similar to OpenGL and CUDA

Coordinate with GPU architects to craft and implement infrastructure used for functional and performance verification for the upcoming architecture

Design and develop GPU stimulus analysis tools such as debuggers & disassemblers

Empower GPU architects to understand application performance today and model industry-leading performance for tomorrow

Work closely with HW & SW teams to enable speed-of-light development of GPU software ecosystem

In this role, you will dramatically improve the daily workflows of the world's top chip modelers and designers to help produce the world’s next greatest generation of GPUs

What we need to see:

Bachelors or masters in computer science / computer engineering or equivalent experience

3+ years of overall experience with large portion of that working on C++ based projects

Strong C++ programming capability required (experience with boost or C++11/14 a plus)

Knowledge of object-oriented design patterns

Good understanding of system software and Operating Systems

Strong expertise in design and development of complex massively parallel algorithms

Experience with chip and/or system simulation a huge plus

Strong scripting skills desired

Graphics or CUDA knowledge a plus

Experience with OpenGL, Vulkan, Direct3D, CUDA APIs a plus

Excellent interpersonal skills

NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

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Original posting on NVIDIA's site ↗

Listed on hirly, a job board. hirly is not the employer: NVIDIA is hiring for this role.

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