hirly

ROCKFISH Games

TECHNICAL ARTIST (f/m/d)

Hamburg, Germany

See how you match this job — and similar ones. Free.

Upload your resume and hirly scores it against this role at ROCKFISH Games first, then against similar open jobs, and shows where you fit and why.

PDF or DOCX, up to 12MB. No sign-up to see your matches.

Get past the screening software and onto a recruiter's desk

hirly rewrites your resume for this job — matching the keywords and skills in the posting, moving your most relevant experience to the top, and writing a cover letter to fit. About 30 seconds.

  • Keywords matched to this posting
  • Fit score before you apply
  • Cover letter included

Matched against 2.6M live jobs from 210,000+ employers in 200+ countries.

Tailor my resume for this job →

Apply from your AI assistant

Connect hirly to Claude or ChatGPT and ask it to apply to this job. hirly tailors your resume, fills the employer’s form and asks before sending.

Some employer sites stop an application at a CAPTCHA or sign-in and hand it back with a link. Applying needs a paid plan. Works with any assistant that supports MCP.

hirly's read of this role

Role family
Engineering
Seniority
Mid level
Country
DE
Work mode
On-site / unstated
First seen by hirly
22 Oct 2026

Derived automatically from the posting. Upload your resume above to see how the role scores against it.

the posting

## Responsibilities

  • Profile and optimize game performance (CPU, GPU, Memory) using standard industry tools (e.g., Unreal Insights, RenderDoc)
  • Act as a technical guardian for the art team, ensuring assets meet performance standards and naming conventions
  • Develop and maintain efficient art pipelines and tools (editor utilities, validators) to streamline workflows
  • Investigate and solve complex rendering and stability issues related to new UE5 technologies (Nanite, Lumen)
  • Collaborate closely with the Asset Leads to improve scalability across platforms
  • Support the team in implementing and optimizing complex material shaders

## Requirements

  • Professional experience as a Technical Artist in the games industry
  • Deep understanding of Unreal Engine 5, including profiling and debugging tools
  • Experience with memory management and asset validation workflows
  • Solid understanding of 3D math and rendering pipelines
  • Proficiency in German

## Bonus Skills

  • Strong knowledge of Python or Blueprints for tool creation
  • Experience with Blender scripting and pipelines
  • Passion for space or sci-fi games
Original posting on ROCKFISH Games's site ↗

Listed on hirly, a job board. hirly is not the employer: ROCKFISH Games is hiring for this role.

Want this one?

Upload your resume and hirly rewrites it for this job and writes the cover letter — in about thirty seconds, before you sign up.

Tailor my resume for this job