Voodoo
VFX Artist - Paper.io 2
Barcelona
Apply through hirly
Upload your resume and get a version tailored to this job, plus a cover letter, in about thirty seconds — before you create an account.
Apply with hirlyhirly's read of this role
- Seniority
- Mid level
- Country
- ES
- Work mode
- Remote-friendly
- First seen by hirly
- 11 Sept 2026
Derived automatically from the posting. Sign up to see how the role scores against your own resume.
the posting
About Voodoo
Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.
This remote role is located within a two-hour time difference of CET.
Team
Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.
Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher.
You will be joining one of our Live Studios, working on Paper.io 2 .
With Paper.io 2, we’re building an iconic game that players will never forget!
We're a small team of excellent people who take care of everything from ideas to testing, and we intend to grow while maintaining our high standards.
Role
Creating high-quality 2D and 3D VFX, including motion graphics & animations
Developing and implementing visual effects both for for core gameplay, UI screens and character VFXs
Collaborating with designers, artists, and developers to integrate 3D assets and VFX seamlessly into the game in Unity
Working with developers to adapt and integrate new art features based on project specifications
Optimizing VFX for performance
Developing and maintaining VFX pipelines and workflows to ensure efficient production processes
Troubleshooting and solving technical issues related to motion graphics & animations & VFX creation and implementation
Profile
Proven experience as a VFX Artist with a strong portfolio demonstrating a range of 2D/3D VFXs, motion graphics & animations
Experience with Unity real-time rendering
Solid understanding of particle systems, physics simulations, shaders, and scripting
Excellent problem-solving skills and attention to detail
Strong communication and collaboration skills
Experience with shader development and optimization techniques is preferred
Knowledge of animation principles and techniques
Ability to work in a fast-paced environment and manage multiple tasks simultaneously
Benefits
Best-in-class compensation
Other benefits according to the country you reside
Similar jobs
- VFX ArtistNaughtydog · United States, Santa Monica, CAFirst seen 2d ago
- VFX Artist (Hong Kong-based)Nex · TaipeiFirst seen 3d ago
- VFX Artist (Contract)Insomniac · United States, RemoteFirst seen 4d agoremote
- VFX Artist – Open Application | Artiste spécialiste des effets visuels - candidature libreLarian · AnyFirst seen 5d ago
- VFX ArtistStreamlinestudiosFirst seen 24d ago
Browse similar roles
Want this one?
Upload your resume and hirly rewrites it for this job and writes the cover letter — in about thirty seconds, before you sign up.
Tailor my resume for this job